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Chit Games's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1657 | 3.183 | 3.183 |
| Audio | #4371 | 2.807 | 2.807 |
| Creativity | #4480 | 3.284 | 3.284 |
| Artwork | #5197 | 2.927 | 2.927 |
| Enjoyment | #5412 | 2.752 | 2.752 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main gameplay loop has a countdown.
(Optional) Please credit all assets you've used
freesound.org - sounds
noteflight - music program
turbowarp - programing program
whitefoxfcp and kaiakairos for their games i took massive inspiration from
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Comments
Interesting idea, a bit of a "FNAF"-like. I also had some confusion around the dice character, and holding the door closed didn't seem to do anything. The minigames were (mostly) fun and self-explanatory!
Cute little game. A bit confused what the dice character works. Will have a look at it again since I ran out of time to check out the rest of the game.
cute! but hectic.
Loved how cute the art style was. The minigames were also a treat along with the looming threats. Great work! ٩(^ᗜ^ )و ´-
A bit confusing at first, but still a really cute and enjoyable game!
Nice art style with good gameplay but the simon says part was kinda hard
Cool little game ! I like the punch animation on the dice, that was cool
Solid game! Super clean and well-explained. I kept dying to the Simon Says minigame cause I couldn't finish it quick enough and kept forgetting what the pattern was lol (and I couldn't quite tell the difference between my click feedback and the actual pattern) but other than that this is a solid entry. Well thought-out, well done, and well balanced - very fun to just be frantically switching between all the places and keeping it all in balance.
I like the simple art style.
I did find it a bit hard juggling multiple things especially in the follow the pattern mini-game when the pattern starts immediately once one finishes.
IDK how you managed to make something this content dense in the allotted time, impressive.
little overwhelming at the start but good game
This is so great, and amazing for 4 days. I could not finish the last night. I had 0 items and everyone would come one after the otehr and not have time to finish the task. This was amazing.
Cute character designs, the hp system is smart! Glad we weren't the only ones to make something similar to WarioWare. The tutorial being before any gameplay was a bit weird, as on my first go I forgot how to deal with Cubit, but the gameplay loop is good and everything has a reason to be there! I like how the ghost guy directly messed with the minigames. Unfortunately couldn't beat round 5.
Really gorgeous simplistic artstyle! But wayyyyyyyyy to much information thrown at the player. Make use of the description for the next jam maybe? Sometimes the simplicity got in the way of communicating a very complicated system. Well done!
I didn't know how to keep the die guy away and how to beat the labirynth minigam BUT I might just be stupid and it's not the game's fault. The characters are cute, and the gameplay keeps you on your toes, I think it's pretty good
I liked the character designs. I also enjoyed the mini-games; they were simple, easy to understand, and offered a good variety.
Cute game style
Very unique art style, it gave me the stressful vibes of FNAF and it is very impressive to make something like that in just four days. Storytelling was great too.
Nice minigames but they repeating and it is sad
I give 5 out of 5 'eh's! - (that's my attempt at spelling the noise that Chit makes when you click him.
Very fun little FNAF experience. You nailed the creepy yet cute feel of the characters. I dig ti!