Adorable! Fellow seal game here, I had a ton of fun! I loved the double timer mechanic, although the level timer was a bit too long so it felt a bit irrelevant. Finished the whole game and loved it!
Play the circus!
Seal of Approval's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #775 | 4.100 | 4.100 |
| Artwork | #1373 | 3.900 | 3.900 |
| Narrative | #2131 | 3.000 | 3.000 |
| Audio | #3579 | 2.967 | 2.967 |
| Enjoyment | #4177 | 3.000 | 3.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two Count Downs - Show Timer VS Circus Trainer's Temper. As a circus seal, you need to perform the best trick in order to win each level.
(Optional) Please credit all assets you've used
art - Platformer Art Deluxe by Kenney, all other assets drawn by blupetersilie & dan (thank you <3)
music - Circus by Soundore
sfx (Pixabay) - Crowd Cheer and Applause & Crowd Booing by DRAGON-STUDIO, angry noises & tradition stamp by freesound_community, Police Whistle FX 1 by Horror_House_Music
fonts - kaph font by GGBotNet
(Optional) What would you like to be called if GMTK features your game?
aurasakura
Comments
the art fits together with the game well! i had to play the last level a couple times in order to finish it but it was satisfying to get to the ending. :)
Nice idea! Good job on the art and sound effects! Would have loved some kind of juggling effect, where you have to bounce the ball maybe? Otherwise really nice entry!
I approve of the seal of approval :)
I would have liked the ball tilting to be slightly clearer, it can be tough to figure out it's off center aside from the trainer screaming at me :(
Overall very fun, has potential so keep it up !
A great concept, and the first few levels are quite fun. I also couldn't figure out exactly how to keep the ball balanced, on level 4 or maybe 5 (the one with a hump then bigger ramp at the start) I couldn't consistently get the ball back to balanced after the ramp, even accelerating from a full stop when it leant forwards. I really like the idea of one countdown encouraging you to play fast, and the other making you go slow and carefully.
Fun game and cute art style! I felt so compelled to do my best as a seal
Brilliant art style and direction. I can't wait to be a seal again
That was lovely aurasakura! It was a bit stressful the third level hahaha but then i got the hang of it anf became the BEST seal 🩷⚽🦭
Fun game! I had a bit of trouble understanding the trainer temper, sometimes I'd stop and he'd calm down, while other times I'd stop and still lose, so I wasn't always sure what I had done wrong
Other than that it was a really fun game ! I had a great time playing it
Fun game! I didn't understand how the balancing worked at the start, I kept trying to mve in the direction the ball was falling in to try and stop it. However, standing on a flat bit to make it go back was a bit boring. The art style was very good though!
Neat idea. I liked the visuals. Agree with the other commenters that there could be a clearer indicator of how exactly the balancing works.
Cute short platformer, in terms of what could be improved, I think it would be better if there was some active way to maintain the balls balance instead of just getting to a flat platform and waiting, waiting never feels very engaging as a mechanic, it's better if you can give the player something active to do, adding in some more mechanics as the levels progressed would have added interest too if you wanted to make more levels. Having said that the levels in the game were well planned out to be doable and I liked the art, it felt very cohesive!
very cute. I wasn't quite sure what was setting off the trainer, though, so there could be more audiovisual feedback there





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