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A jam submission

StowawayView game page

Submitted by Inzpire, justthebegining, hedgehog8110 — 6 hours, 23 seconds before the deadline
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Stowaway's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14253.6473.647
Audio#19543.3243.324
Narrative#21313.0003.000
Artwork#29523.4413.441
Creativity#36843.4413.441

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It fits the theme, as there is a countdown at the top of the project, and you need to reach the rocket when the countdown is at 0

(Optional) Please credit all assets you've used
MaxMasterCoder for Music, Polishing, and Coding
Inzpire for Coding, Art
Hedgehog8110 for Coding, Art
Justthebegining for Coding
Pixabay for Sound Effects

(Optional) What would you like to be called if GMTK features your game?
Team WE GOT THIS

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Woo hoo! I won! The disappearing platforms were a fun mechanic and I was surprised how easy it was to get the hang out. I’d love more levels!

Submitted

pretty cool!  i like the disappearing platforms.

Submitted

Their head normal yay! :D

I really liked how clean the design of this was, both the cute graphics, the clear mechanics and even the transition! It felt great, and like something you would find with tonnes of downloads on the appstore! 

As some other here have mentioned it would be great with some harder levels, and with they way you gradually introduced new mechanics, I believe you could introduce more difficulty in a great way!

Lastly just love the design of the main guy with the dented head hahah, great job!

Submitted

cool :) i wish the levels were harder though

Submitted

Pretty interesting! Wish there was more difficult levels

Developer

More dificult levels as in the amount of levels that are dificult or the dificulty of levels being increased?

Submitted

Why not both

Developer(+1)

It is kind of hard to make difficult puzzles when locked to a 7x7 grid

Submitted

Great game, some levels gave me an hard time!

Submitted

Fun and surprisingly difficult! Really enjoyed it, well done!!

Submitted

Fun! The puzzle progression was super well done, and the music slaps

Submitted

The mechanics are super creative, I love the the level design, nothing is too complicated and I get the ability to count the tiles before making my first move. Finished all the levels, and the only thing I suggest is to make the collectibles and keys differentiated more by color, because sometimes I got confused which was what. Anyways, the puzzles are addicting, great job!

Submitted

Really fun game! I love how you incorporated the countdown theme into the core gameplay mechanics. We took a similar approach in our own game, so I was really happy to see someone interpret the same idea from a different perspective.

The puzzles were really satisfying to solve.

One small issue I noticed: in some cases, after respawning, the little character falls into the void.

Great job!

Developer

I noticed that bug a grand total of once during making the game, but i thought the others would have too and fix it, although they didnt. I will check out and rate your game tommorow

Submitted

No wonder we crashed, how can we see if we are moving at the speed of light lol. Jokes aside, very well made game with well crafted puzzles. I had to really think the solution carefully, for that reason second planet was my least favourite lol cause it kept me moving and didn't give me much time to think. It was fun nonetheless.

Good work.

Submitted

Very nice game, funny and silly slides in the beginning, and great introduction and segue to new content after beating a level. I like the choice of art too, very cartoonish theme overall, which makes the game look very cute!

Submitted

I love that it needs to reach 0 and not before, that makes me use my head more. Also the song is really suits the game vibe!

Submitted

Really nice puzzle game, I really enjoyed it. The art and sound was all very nice. The puzzle design was great and built in challenge really nicely. Overall great entry, I could see playing a full mobile version of this!

Submitted

YAY I FIX THE HEAD HURRAHH

Submitted

Fun game! I beat all the levels and didn't notice any bugs. I had a "planning" phase each level where I mapped out my route. The only thing I was craving was more responsive movement. After I locked in my route, I wanted to move quickly, but you have to press the keys kinda slow. Overall super creative concept that matches the jam theme really well.

Developer

Thanks! Sorry about the slow movement, but you can hold instead of spamming in the direction you want to :D

Submitted

This was a nice polished puzzle game. Do you all work together a lot? No "sore thumbs" here, just a tight game with a short and sweet amount of gameplay. Great job! 

Developer(+1)

Yeah, we worked together a lot in the past, including on gmtk game jam 2025, but our game there had a lot of bugs

Submitted

Fun puzzle game, I liked the gradual introduction of new game mechanics and progression of difficulty,

Submitted

yo nice design of everthing, we have the same countdown step mechanic in our games Lollll.

Submitted

Nice game! I liked the art style.

Viewing comments 25 to 6 of 25 · Next page · Last page