A really tough game! I felt like the player was a bit too slippery to make the movement predictable, but it's a really creative concept!
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Airtight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #805 | 4.125 | 4.125 |
| Creativity | #1004 | 4.031 | 4.031 |
| Enjoyment | #1386 | 3.656 | 3.656 |
| Narrative | #1925 | 3.094 | 3.094 |
| Audio | #2234 | 3.250 | 3.250 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player's oxygen level counts down as the suit leaks.
(Optional) Please credit all assets you've used
see description for full credits
Comments
Love the interpretation of the theme and the cute art style! I played for quite a while and had a lot of fun, but I couldn’t get past the corridors filled with mines.
I liked the physics-based movement, but throughout the whole game, I kept wishing I had a little more control over the character for example, being able to press Shift to get a powerful boost in the chosen direction at the cost of a large amount of oxygen or something like that.
Fantastic artwork, great gameplay, funky music and absolutely, morbidly, terrifying. 10/10 game, had a blast!
Fricking cool game! I had a lot of fun with it.
I especially loved two aspects of the game:
- You can still activate checkpoints after death, which creates exciting and surprising moments.
- You can expand the hole, which increases the speed and chaos!
I had a lot of fun with it. Good job! :)
I loved this one. At the beginning of the game jam, we had a similar idea, but we decided to go in a different direction. I love seeing that another team made it and pulled it off so well. It's super fun, the art is lovely, and the main menu is very creative. I'd love to see someone speedrun the pain route, even though it's definitely too much for me.
So fun ! The idea is great but it's the execution that i find most creative ! Lovely stuff !
Lovely art style. Very fun game, the sandbox with the cacti brings me joy. The part with the mines (I think it's checkpoint 8 or 7) is a little hard because the mines are so close to each other. Definitely an underrated game!
Awesome game! The movement is simple and fluid! But i was deeply offended when receiving a middle finger in the main menu lol
Pretty nice game. It's really fun to watch your astronaut fly out of control :D
Honorable mention for how you handled the main menu. Brilliant!
Kinda felt like the levels ended up being a little long where in some cases I didn't move very quickly, but I like the concept. The levels with sharp things were lots of fun and in general a well-made game. Love how the guy panics
simple concept. Maybe I didn't get far enough but I wish there was more I could do to control the player besides point in a direction.
Very original premise, and wonderful art. I really enjoyed the gallows humor (in a slightly uncomfortable way). Cool ragdoll physics on the player character.
This game seemed very hard to me, but of course it is almost impossible to really balance the difficulty in a 4-day jam.
Awesome idea, great art. Can't decide if I love or hate the arms and legs for getting in the way of everything.
Superb! Good to know how truly cooked I would be lest I end up lost in space. I love the silliness of the menu and ragdoll.
Really fun game and idea!
Ngl level 8 and 9 are extremely brutal compared to the rest of the game, but it was a fun experience
I'd just add the level somewhere on the UI because it's very easy to miss in the small text box and I kept forgetting how far I was in the game
(Also I grabbed a checkpoint after dying which brought me back to life, that was funny)
Very nice menu and character animations, I love the music! I thought the cactus was a collectable item at first but the space cacti betrayed me ;((





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