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Watch Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #167 | 4.391 | 4.391 |
| Enjoyment | #1897 | 3.522 | 3.522 |
| Artwork | #2494 | 3.565 | 3.565 |
| Narrative | #2842 | 2.826 | 2.826 |
| Audio | #4069 | 2.870 | 2.870 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The watches count down and are worth more/ less depending when you sell them
(Optional) Please credit all assets you've used
See description
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Comments
I’m definitely not created for stocks as I ran out of money and didn’t manage to win lol :( But I love the game and I can see myself playing it again until I manage to win :)
Very creative idea, well done 👏
Super creative, polished, and fun to play. Great work!
I really like the concept! I think that the graph is a bit too speed, but overall it's a great job!
This is a creative idea, simulating the basic of all business, and the game is well polished. I wonder if the price is random, or the player's action could also make differences.
addictive and fun!
Marvelous idea and execution, It was pretty addictive. Sounds could be a bit better.
You really nailed the countdown concept with a inherently simple idea that's basically just comparing numbers. I really liked it!
Mooi spelletje hoor :)
De merknamen waren leuk gedaan, en het was leuk om te spelen!
Quite a fast paced game! The concept itself is rather cool and the beginning is simple to understand, though once more graphs appear it does kind of get really hard as the graphs are on the other side of the screen, though the bigger trouble is figuring out which watch is which brand, especially with the speed of the watches going by faster it generally became quite a bit of information overload for me, might be a skill issue who knows :p But still overall the concept was cool and visuals are nice!
Really cool concept and very engaging to play
I think the game is good, and the idea is interesting. I'm not as good at games like this, and I was unable to figure out which watch was for which brand. I'm not sure if color or shape affected it. Overall, it's a good game, and I liked playing it.
I think the game is good, and the idea is interesting. I'm not as good at games like this, and I was unable to figure out which watch was for which brand. I'm not sure if color or shape affected it. Overall, it's a good game, and I liked playing it.
Really cool concept for a game. Buying and selling items based on the stock price is a unique way to gain and lose money throughout a game, and the use of clocks as timers made it way less viable to just hoard watches and sell when the stock is high. The art style was is simple but clean, which I think worked well for how much stuff there is to process on the screen. I'm not super great at this kind of strategy game at the best of times, and the speed everything moved at did make it a bit difficult to properly plan my next move. However, the types of modifiers I came across feel like they can be used to create some really interesting synergies if you know what you're doing.
Also I really like the wordplay of the title
I really love the concept behind this one, super fun idea!
I think the initial story-beats flew by me pretty fast because I was taking my time to take everything in, but I picked it up pretty quickly so it wasn't a huge deal. I actually really enjoyed trying to predict the stocks and be strategic.
Very fun interpretation of the theme, good work!
This was really interesting! I definitely felt overwhelmed by how quickly the numbers went down, but I enjoyed the premise. I wish I understood more about how the count down on the watch affected value (is it just that when it's 0, it's worthless? On analog, was it when its noon, it's worthless?). Otherwise though this was a very clever and unique idea! I enjoyed it a lot.
I like it! I felt like a quickly had an understanding of what to do, but it became really hard to strategize as I played. The best I could do is buy watches the the price seemed low, then sell them when I thought it looked a bit higher, but I would have liked for each watch to display the amount of profit I would gain if it was sold at the present moment, since I did not have time to do those calculations in my head, or even remember the purchase price while things were moving so fast. Space Warlord Baby Trading Simulator is a game with a similar concept that I really loved, and I like how this one worked where you could buy different products and juggle your varying investments, but it felt like too much to hold in my head. Good stuff though!
I think this was a really interesting concept for the game! I was a little bit confused about some of the mechanics for the game though. For example, what exactly did the time on the watches imply? were they losing value or something? Also, the music was a tad bit repetitive, I wish there were more segments to it!
All in all, fun quirky idea using "stocks" and mixing it with watches, really cool!