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A jam submission

One at a timeView game page

Submitted by christophrr — 6 hours, 26 minutes before the deadline
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One at a time's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#11303.7313.731
Creativity#12033.9733.973
Audio#27783.1373.137
Artwork#47313.0273.027
Narrative#53402.2972.297

Ranked from 182 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You command a crew of characters, but you only control ONE at a time, and control counts down and auto-rotates to the next one every 5 seconds. Layered on top is the level's own doom clock (a bomb fuse, a rocket launch, a reactor meltdown), and almost every object has its own countdown too: timed doors, burning fuses, crumbling floors, launcher cycles. The puzzle is orchestrating a whole team you can only touch one at a time while several countdowns tick at once. Everything counts down and juggling all of them at once is the whole game.

(Optional) Please credit all assets you've used
Design, code, art, and all 15 levels: Christoph.
Made with Godot 4.5.
Sound effects: procedurally generated in-engine.
Music created by MondaMusic

(Optional) What would you like to be called if GMTK features your game?
Christoph Rintz

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Comments

Viewing comments 80 to 61 of 123 · Next page · Previous page · First page · Last page
Submitted(+1)

Very cool puzzle game.  Nice tie into the theme.  I did get stuck on later levels.

Developer(+1)

Thanks for playing!

There is a solutions video link in the top right of the main menu, if you are stuck!

Submitted(+1)

Lots of mechanics to make use of and complement the core premise of swapping bodies each time the countdown hits 0. Props to making many of these mechanics also make use of countdowns!

Submitted(+1)

Great puzzles

Submitted(+1)

Unique concept of the game. Very good implementation of the theme as well and fun gameplay!!

Submitted(+1)

Simple concept, but it makes for some interesting puzzles. The characters are kind of cute too. I love the thumbnail. :)

Submitted(+1)

Easy concept to pick up and get going with, gg!

Submitted(+1)

I LOVE the concept! The puzzles are really fun to play around! I scratched my head a bit when I saw some of the puzzles! I love the door that reappear, it forces you to have a nice timing. The TAB to skip the level was a nice addition, and I liked the little sounds the characters made. When at some point you have to really think about the order of the cubes, it got really fun for me. I didn't have to just advance in the level but think about the cubes placement. I think the only issue I really have with this is how a character gets stuck on the head of the other one, which makes you lose precious seconds.

Great work! 

Submitted(+1)

I really liked this game, it reminds me of a game jam entry we did for another earlier this year. 

Had a lot of fun with this. 

Submitted(+1)

Cool concept! ^^

Submitted(+1)

I wasn't the greatest at the game but I really liked it

Submitted(+1)

Got stuck on level 4, but had a great time!! Congrats on the game

Developer

Thank you for the feedack! For level 4: The button opens the door only for 2 seconds after being pressed. This means you have to make sure that you press it at the end of lets say A’s turn and be ready to instantly walk through in B’s turn… Pressing it too early will make the 2 second timer run out before you can enter with B. And trying to walk in with C after pressing the button with A won’t work since skipping B’s turn will cost you 5 seconds aswell…

It is a bit hard to explain through text but hope that helps!

Submitted(+1)

This was really good! I did get stuck on level 4. I just could not figure out how to get the second switch to stay active.

Really really well done. A nice puzzle game for sure! Pleasing aesthetics too.

Developer

Thank you!

For level 4: The button opens the door only for 2 seconds after being pressed. This means you have to make sure that you press it at the end of lets say A’s turn and be ready to instantly walk through in B’s turn… Pressing it too early will make the 2 second timer run out before you can enter with B. And trying to walk in with C after pressing the button with A won’t work since skipping B’s turn will cost you 5 seconds aswell…

It is a bit hard to explain through text but hope that helps!

Submitted(+1)

Really cool game with a multi-character feature. Great job

Submitted(+1)

I love the art style and especially that hopefully you achieved things using it quickly and then implement the actual gameplay and fun stuff to make this feel really solid and complete. Nice work

Submitted(+1)

Really amazing nice and fun game! and insane that you made an level maker for the community in this short of a time! o.o

Submitted(+1)

Nice game.

Submitted(+1)

Loved this game, it's like I can play Pico Park with myself which is awesome haha
I didn't even realize this game has a level editor, that is some insane work for a game holyyy

Submitted(+1)

Extremely clever! Well done! Having a community level maker is insane for a gamejam, you should be proud. Great concept and execution.

Submitted(+1)

Really cool game! The animation for the movement is very nice. I liked that you let me test the movement during the menu as well.

Submitted(+1)

Fun puzzle game concept!

Viewing comments 80 to 61 of 123 · Next page · Previous page · First page · Last page