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Koal-Bolds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #394 | 4.333 | 4.333 |
| Creativity | #572 | 4.185 | 4.185 |
| Enjoyment | #1633 | 3.593 | 3.593 |
| Narrative | #2478 | 2.926 | 2.926 |
| Audio | #3055 | 3.074 | 3.074 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Time is counting down, and the player must buy themselves time by mining for ores!
(Optional) Please credit all assets you've used
see game for full credits
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Comments
I did not understand what was causing the Koalbolds to mine at any given point in time. Like others have said though, the art, animation, and even concept are really well done.
Great art! It wasn't so clear to me what sharpen and train did, though I kept buying them anyway. The quotas for paying the debt got to be quite difficult for me to hit very fast. I think I tried to let the kobolds do most of the work rather than me clicking, but it was hard for them to not hit the red (I was hoping "train" would make them more accurate). Cool concept for this type of game
Loved this game! cute koal-bolds!
Absolutely loved this game! the art and concept were great! If I might, I would love to entice some koal-bolds to come meet my corpo pigeons - they could have a playdate
Very fun and cute dragons. It was a bit difficult to make sure the miners didn't hit the red bar. I wish it allowed some of the upgrades to move on to the next round after losing. I enjoyed it a lot!
This concept of needing to align automated units with the timers is cool, but since rocks last for so brief a period there's not much use in micromanaging and it's easier to just click. Still, it'd be cool to see some development of this idea. I really like incremental games that include these more puzzley optimization mechanics.
Cute! I didn't get how the kobold pickaxe mining worked until the very end, but made it to 5 minutes anyway. Pretty neat take on the concept!
The dragon wearing monocle made me giggle. Loved the art style. Never thought mine work could be fun :))
Couldn't beat the game. Tried to play without minions and kept much further!
I LOVE THE CHARACTERS!! they are so cute!! The gameplay is cool aswell, well done!
Very well done! Love the style and characters, very charming. Would have been nice if there was music in game. Also not sure how I feel about the miners being able to mess up. it feels like they are a hinderance once you get sharpen enough. I ended with 5500 currency
Very fun balancing act game, got to 2280 for my final score. Really like needing to manage how the miner's rhythm lines up with the specific rock. Really cool ideas here and a fun execution!
Really good concept. It's a different take on clickers and i think not one i have seen or played before. It's unique.
I love worker placement games and clickers so i might a person for whom this game is made.
This idea has a future. Great job i had fun.
I liked how each Kobold were unique in their abilities. It was a little difficult to track when each Kobold mined, but a fun mechanic nonetheless. Very cute art style!
I like the idea that each lil guy has a different timing when they mine, in practice get that the intended mechanic is to place the kobold on the correct rock for optimal minage. I found it very difficult to do this on the fly though as even without doing anything they mined the rock quite quickly. By the time I found a optimal kobold for a particular rock, it was already almost smashed. I also couldn't figure out what sharpen and train did.
In general I liked it though! with some polish this could be a great (mini)game.
I love the mechanic of kobolds having different areas they mine on! Very innovative
I really liked this game! The kobolds were really cute, and I liked the sound design. I also really liked how every kobold mined at a different interval, so you need to move them around. One thing I would say is that the shop prices probably get too expensive too fast. Other than that, great game!
Very good art! Was fun but confusing at first. Tutorials help.
The artstyle is super cute and it's a unique and fun clicker game! I was getting some awful rolls on my guys though.
Very satisfying and well polished.