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A jam submission

Around the ClockView game page

Gather resources, fight and survive to defeat Time itself
Submitted by pataya (@patayaaaa), mim (@mmem1m), Urskelis, Samitalien — 1 hour, 29 minutes before the deadline
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Around the Clock's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#134.6674.667
Artwork#184.7694.769
Enjoyment#634.3594.359
Audio#6743.6923.692
Narrative#6793.6413.641

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is played on a little planet with a giant needle rotating around it. Do not let Time catch up with you!

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

🎉 Your overall rank is #56 in GMTK Game Jam 2026! Congrats!

You can check out the full rankings here:

https://docs.google.com/spreadsheets/d/11Uo-r_CZpdNbQIQ-6rUAqRA1puL9qeDmhVOb8oPP...

Even though GMTK doesn't provide an official overall score, most teams put effort into every category. We made this ranking by averaging each game's category scores so everyone can easily compare their overall performance

Submitted(+1)

The combat is so satisfying! I love the artwork, too! Excellent game!

Submitted(+1)

Wow, the visuals are really special and stunning! I really enjoyed the game and loved figuring out what to do. Very well done! :)

Submitted(+1)

The player can use the movement from attacking to entirely avoid the punishment of walking on water, that seems like an issue that needs fixing,

All in all, great concept and great execution, had a lot of fun playing this.

Submitted(+1)

oooh this was awesome

Submitted(+1)

By far the most creative and interesting take on the theme I've found so far. I LOVE this game! The artwork is beautiful and the mechanics are so much fun. The looping around the planet and balancing which tools to invest in, the need to spend resources to continue progression, eeking out just a little more progress per loop. Just so good. <3

I would buy this!

Submitted(+1)

5 stars no notes, this is a gem

Submitted(+1)

wow the papercraft visuals are amazing, and the theme of time with this rabbit warrior going down layer by layer  like alice in wonderland was super compelling!! i was always so nervous about the clock catching up to me i barely got any trees chopped so i was stuck on the outer circle for way too long before getting down the ladder, but it's fun that you can just go in circles for as long as it takes if you have enough health!!

Submitted(+1)

This game is absolutely wonderful! It implements the theme in a very unique fashion, and feels very polished in its visuals, sfx, and gameplay! really loved the art style especially :)

(+1)

Fantastic entry !! took me a few tries to get the hang of it but it was quite satisfying to keep going. Really loved the paper cut look, along with the sound design that accompanied it. I just wanted more apples all along, but once I got a hang of the combat I didn't need them that much. Also the design and animation of the enemies is really cool, I liked how they move around. 

(+1)

I really like the artstyle and how you implemented the countdown theme :)

Submitted(+1)

Stunning art! Such a brilliant concept! Is this a The Tortoise and the Hare reference? That’s actually so romantic🥹

Submitted(+1)

Cool artwork!
The game idea is so creative, too.

Submitted(+1)

Very enjoyable! The game feels polished and balanced. Not too easy, or too difficult. Great job!

Submitted(+1)

Wow, such a great implementation of the theme, congrats! Honestly one of my favorite games so far. Loving the art too!

Submitted(+1)

Prettiest game so far! 

Submitted(+1)

This is beautiful! The art is so stunning, the story is great, and the gameplay loop is amasing, i had a lot of fun playing it! I love the smooth animations and the paper surface of the planet. The idea itself is very creative. i love this game! :D

Submitted(+1)

Neet little game, finished it in about 2 and a half days. At least I guess it was 2 and a half days i really don't remember. It would be great to see a day counter at the end of the game. But really great idea, excelent execution and fabolous art!

Submitted(+1)

Almost did it in Day 3. Good game! I like it!

I abused the forward motion of the sword tho! Water can be more punishing to incentivize the player to use bridges

Submitted(+1)

The game's idea is so creative around the theme, I love the graphics and the replayability ! 🌻

Viewing comments 28 to 9 of 28 · Next page · Last page