Great job on your submission! I really liked the idea of the game and the creative way you adapted it to the jam theme. The concept is very interesting, and it fits the countdown mechanic in a really original way. Congrats on your work!
Play game
Bombora's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #628 | 4.160 | 4.160 |
| Enjoyment | #844 | 3.820 | 3.820 |
| Audio | #1873 | 3.340 | 3.340 |
| Artwork | #2679 | 3.520 | 3.520 |
| Narrative | #3091 | 2.760 | 2.760 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a bomb, when ignited, the enemies start running away from fear, your task is to chase them and herd them before detonating, or else you'll lose.
(Optional) Please credit all assets you've used
Game made by - Lythmass
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Lythmass
Comments
Very original idea. I like the idea of you chasing the enemies who are running away from you and the fact that you have to group them to make it. I had a lot of fun playing it, well done!
Very strong game, haven't seen a lot of games where YOU become the timer, but this one definitely nailed the concept! Enemy AI is coded fairly, but considering the short timeframe, very impressive. Quite difficult but exciting! This game likely can really do well if it is multiplayer and brought on to the switch (feels like a very good party game). Very well made. Great job :)
i hate the green enemy i lose everytime becuse he has a good aim omg pls nerf this green one
Btw this game have a good art and audio good job bro
Wow this is fun! Love the timebomb mechanic, very creative implementation of the theme
The Idea is awesome but I think I am to bad for that game :D
For me the biggest obsticals were the enemy firing at me directly after they run away from me and the enemies sometimes got struck on wall / will not go the way I wanted.
For the first problem you could add a indicator (red laser or something) and a delay to the enemy attack. The second one is harder but maby the AI could favor running towards other AI. Because mostly that what I want as a player. Again just suggestions, maby I just suck at this game :D
I like the take on countdown and bomb theme! Blowing up a lot of people at once is very satisfying and the levels are really good!
Tsat was really funny, great job! And ended so fast.. Waiting Full version, keep going
Really liked the way some levels can be solved in different ways. The game felt challenging and fun at the same time. Great Game.
Very exciting game, but the explosion covers the player making it hard to dodge obstacles.
The hype of not being caught by enemies is great! Sometimes enemy shoot me in the range but I don't know as a bomb myself, if enemies shoot me I would explode hehe... The explosions are satisfying to watch and hear!
Very good game design and intuitive!





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