Nice little platformer, although I've encountered a bug which (for some reason) teleported me a bit forward in the direction of the arrow I was currently pressing. Aside from that the game is very fun!
Keep up the good work!
| Criteria | Rank | Score* | Raw Score |
| Audio | #4361 | 2.810 | 2.810 |
| Narrative | #5118 | 2.333 | 2.333 |
| Artwork | #6277 | 2.667 | 2.667 |
| Enjoyment | #6319 | 2.571 | 2.571 |
| Creativity | #8406 | 2.381 | 2.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
One of the main game mechanics is timer which will end the game if you don't do everything in time
(Optional) Please credit all assets you've used
Cyberpunk city by Anakolisa
(Optional) What would you like to be called if GMTK features your game?
Valep
Nice little platformer, although I've encountered a bug which (for some reason) teleported me a bit forward in the direction of the arrow I was currently pressing. Aside from that the game is very fun!
Keep up the good work!
Fun to play, and I like that you could take some alternate paths at a few point
Cool platformer, tight controls, cool background. I'm not sure why but my seconds were counting faster than they should haha
Good job in here, good balancing too on the level, I succeeded to the top not long before the end ;)
Huge fan of the art and the soundtrack! This was a pretty fun platformer, and i made it to the top with only 7 seconds left (admittedly skipping a sandwich on the way lol)
There were some physics glitches, but it ended up being fine. Good job!
Hey, what is this, A path of pain from Hollow Knight? Good job! But jumping definitely need to be fixed
The controls are a little sticky but overall passable platforming gameplay, good job!
It's pretty fun but you really need to add some coyote time for some more fluid movement. Not sure what the stationary dangers are, kinda looks like a giant crack or spider web. Also I fell into the abyss, please pick me up
Pretty standard platformer, with a tricky time limit. Reminds me a bit of Super Meat Boy! Both have huge sawblades, and I'm pretty terrible at them!
Movement is a little glitchy. I got teleported to the top of a few ledges, and it didn't register my wall jump in a few places. I get that you can only jump off a new wall.
Do we really need to see the entire tower scroll by each time we run out of time? Making that skippable would have been a nice QoL addition.
Still, great achievement in the time! Just finishing and releasing is a huge achievement!
Finished with 1 second on the clock! Loved the background colors and music!
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