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A jam submission

Time Trial HeroesView game page

Submitted by Crispy Chicken — 10 hours, 42 minutes before the deadline
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Time Trial Heroes's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#5054.2584.258
Audio#11983.5163.516
Enjoyment#13183.6773.677
Narrative#33132.7102.710
Creativity#34863.4843.484

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
RPG Game where enemy's action will countdown before they act. You can see their acton on the time line. You are also limited to a certain number of "Time" through the top countdown timer

(Optional) Please credit all assets you've used
Background: Craftpix
Art and Code: Labyrinth Trailblazer (My own game)
Music from Lyrical (https://lydiangames.net/)

(Optional) What would you like to be called if GMTK features your game?
Chris D

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Comments

Submitted

Beautiful art and a solid battle system! There's a TON of content here to unpack!

Submitted

Really fun game :) It took me a little bit to figure out what TP was, unless I missed it somewhere. The enemies look awesome. 

Submitted

I beat it! Amazing game! The art and SFX were great, along with the different characters and synergies. I ended up going with a bufff/debuff build, using the archer, hero, healer, lightning mage and lastly the ninja.

Submitted

This has SUCH amazing replayability, I could totally go for multiple playthroughs trying out new builds. As always my favorite build is a glass cannon which worked pretty well (select all damage-dealers and buff the damage-dealers, kill everything before it has a chance to kill you) but I'd be interested to try an all-mage build, a tank build, and so much more. Loved the art and the sound, it was really cool!

One of the most complete game I've played so far ! Congrats

Submitted

great artwork

Submitted

Looks great and was fun to play~
(also lightning mage was way MVP with all the static build up. Such a satisfying mechanic)

Submitted

Really polished work ! and great mechanics, I'm not a big fan of turn based games but this was cool and fun to play, great work man ! I'd love if you check out our game too !

Submitted

Amazing Game Dude! Really polished and interesting! Great job!

Submitted

I really enjoyed playing through this! The Ice mage early was op.

I liked the direction of a countdown timer as turns and Im amazed at how much you accomplished in one game jam :o

Submitted

Looks already like a bigger project! Maybe could rely more on the time aspect in skills or so (could be also that I didn't just noticed or understood). Very high polish and great feedback!

Developer(+1)

Yah, I really wanted to lean into being able to manipulate enemies and allies time. Like hitting an enemy will increase their time, allies having ways to speed up other allies. I was only able to implement a mechanic where you can shorten your skills cooldown with what time I had.

Submitted

Maybe then in the next increment! ;)

Submitted(+1)

Very cool game, I can see how it has a lot of potential and the UI is very well put together, but it throws a lot at the player from the very beginning and constantly introduces new characters and abilities, all of which are information and text heavy. I would recommend a much simpler early game, focusing on teaching one mechanic at a time, then gradually build in complexity as the player becomes more familiar.

Developer

Yah, there are definitely more simpler characters/mechanics to start out with. I just didn't have the time to sort out which characters to start the player nor did I have time to plan out the complexity progression. I did remove a lot of the more complex mechanics, but there is still a lot of text.

Submitted

I get that, maybe using more symbols could help if you develop it further

Submitted

I get that, maybe using more symbols could help if you develop it further

Submitted

Very tightly put together, good job. I don’t play a lot of this style of game, so I was pretty lost initially, but got the hang of it in time to get clobbered by the first big guy. The overall big counter felt sort of tangential and frustrating when we lost that way, but I liked the intra-turn management a lot.

Submitted

The art is absolutely amazing

Submitted

Incredible quality for a 3 day jam.

Submitted

Graphics were amazing, gameplay had a lot of depth, this is a really good game!

Submitted

YOU GUYS MADE ALL THESE ASSETS IN JUST 4 DAYS ????
Anyways I giggled when I saw heat riser, good reff, we love buff stacking

Developer

Lol no way, These are assets I have made and I'm reusing it.

Submitted

magnificent art and sound effects, had a lot of fun, and truly you made so much for 4 days. great work.