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A jam submission

TIGHT STEPS!View game page

A tight puzzle game about an even tighter situation.
Submitted by Rafavico Dev (@rafavicoBR) — 1 hour, 41 minutes before the deadline
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TIGHT STEPS!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#11723.7203.720
Creativity#16013.8803.880
Narrative#25012.9202.920
Artwork#29543.4403.440
Audio#42612.8402.840

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your steps count down and this mechanic is central to the puzzles.

(Optional) Please credit all assets you've used
Font by: https://tyemu.itch.io/fatfuckfont
All other assets are original.

(Optional) What would you like to be called if GMTK features your game?
Rafavico

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Comments

Submitted

Haha, what a funny take on the theme! The animation of the player character is great! 

It's cool how you managed to make such a variety of levels out of only a few mechanics, very well designed!

Developer(+1)

thanxx :)

Submitted(+1)

peak

Submitted

Well made sokoban game! Loved the theme. :P The difficulty was just right for me. Great job!

Developer

thxx :))

Submitted(+1)

Man I might play this game while try to find actual WC 😭

Developer

love that lol

Submitted

Man that was a funny narrative to be against. The doors toggle on times were well balanced, some levels played with your assumptions, very nice work! The only complaint I have, is the character´s eating habits, like he allowed this to happen 10 times my god :0

Developer

The character really should be more careful with his eating habits lol! thxx :))

Submitted(+1)

Always love a good sokoban game. I've seen a couple other puzzle games with a similar idea this jam, but yours has more favorite theming. Especially love how expressive the guy is. The way the doors locked and unlocked was little confusing at first but I ended up getting the hang of it 

Developer

Really happy to hear that!! Jams definitely tend to be full of sokoban-like games, that's why I tried to go for a different theme and mechanic! I just wish I could've explored the mechanic of objects changing state based on remaining moves (like the doors) more deeply, to make it feel more unique (maybe in a post-jam update...)
thanks for the kind words :))

Submitted(+1)

Fun game! I really like the visuals for the player, love the expression change when you start running out of moves. The little move particles make moving feel good too! I like the puzzles but I got stuck at level 9, I just cannot figure out the solution lol, still though, it was fun! The UI transition for changing levels or restarting is also very stylish! A solid, fun puzzle game, good work!

Developer(+1)

Happy you had fun with it, the player expressions are one of my fav things about the game too! Level 9 is actually kinda hard because the things you need to do have a specific order, no worries though!
Thank you for the kind words, means a lot :))

Submitted(+1)

oh we've all been there before. though I imagine pushing heavy chests around while uhhh holding it in would be very taxing.

haahah I had a lot of fun on these puzzles. Well done great entry. 

Developer

Yeah... definitely doesn't sound like a fun situation to be in lol
Really appreciate your comment :))

Submitted

this was very fun and I could feel the way the character feel. good game. I also managed to beat a level with something like 26 move remaining.

Developer

Happy you had fun with it!! About that level, pretty sure it was level 8, I forgot to add a door trigger needed for the puzzle idea, and by the time I noticed it was too late .-. thxx for the comment :)

Submitted

Really like the expressiveness of the protagonist and the simple but good looking spritework along with the audio, which fits the game's aesthetic! I found the puzzles to be a bit easy but very fun nonetheless.

Developer

Yeah I also feel like most of the puzzles ended up easier than planned, wish I could've introduced new mechanics and made some harder levels, but there just wasn't enough time.. Maybe in a post-jam update!! thxx for your comment, really appreciate it :))

Submitted(+1)

I hope I never feel like this poor guy having to do an obstacle course with such a tight time limit.

Really nicely done, and you definitely caught me out every time with a door slamming right in my face making me have to rethink the solution entirely.

Developer(+1)

Truly nobody deserves to be in that situation lol. The final doors were designed to be pretty tricky so it's great to know they did the job!!
thxx for playing and for the comment :)

Submitted(+1)

I like the visuals quite a bit, gives me big Baba is You vibes. Could've maybe benefitted from an undo button, but I get that those are pretty tricky to implement and none of the puzzles are long enough that it felt too annoying not to have one. Great work!

Developer

Baba is You and the Wilmot's games were definitely big visual references, so happy it gave that vibe! An undo button would honestly be great! Thanks for your feedback :))

Submitted(+1)

I pooped myself a few times, but I got there in the end.  I love the face animations and enjoyed the solution for level 9 in particular.  Great job!

Developer

lol it's kinda funny to read that! Really appreciate the kind words :))

Submitted(+1)

The puzzles were fun, neat game!

Developer

thankss :)

Submitted

Super fun puzzles and great use of the theme! There's not much going audio wise but that's not the end of the world, is tehre suppose to be a level 11? Or is it just there to loop back to 0

Developer

thx for the feedback!! sadly I ended up not having time to polish the audio or add an ending screen :(((