Haha, what a funny take on the theme! The animation of the player character is great!
It's cool how you managed to make such a variety of levels out of only a few mechanics, very well designed!
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1172 | 3.720 | 3.720 |
| Creativity | #1601 | 3.880 | 3.880 |
| Narrative | #2501 | 2.920 | 2.920 |
| Artwork | #2954 | 3.440 | 3.440 |
| Audio | #4261 | 2.840 | 2.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your steps count down and this mechanic is central to the puzzles.
(Optional) Please credit all assets you've used
Font by: https://tyemu.itch.io/fatfuckfont
All other assets are original.
(Optional) What would you like to be called if GMTK features your game?
Rafavico
Well made sokoban game! Loved the theme. :P The difficulty was just right for me. Great job!
Man that was a funny narrative to be against. The doors toggle on times were well balanced, some levels played with your assumptions, very nice work! The only complaint I have, is the character´s eating habits, like he allowed this to happen 10 times my god :0
Always love a good sokoban game. I've seen a couple other puzzle games with a similar idea this jam, but yours has more favorite theming. Especially love how expressive the guy is. The way the doors locked and unlocked was little confusing at first but I ended up getting the hang of it
Really happy to hear that!! Jams definitely tend to be full of sokoban-like games, that's why I tried to go for a different theme and mechanic! I just wish I could've explored the mechanic of objects changing state based on remaining moves (like the doors) more deeply, to make it feel more unique (maybe in a post-jam update...)
thanks for the kind words :))
Fun game! I really like the visuals for the player, love the expression change when you start running out of moves. The little move particles make moving feel good too! I like the puzzles but I got stuck at level 9, I just cannot figure out the solution lol, still though, it was fun! The UI transition for changing levels or restarting is also very stylish! A solid, fun puzzle game, good work!
oh we've all been there before. though I imagine pushing heavy chests around while uhhh holding it in would be very taxing.
haahah I had a lot of fun on these puzzles. Well done great entry.
this was very fun and I could feel the way the character feel. good game. I also managed to beat a level with something like 26 move remaining.
Really like the expressiveness of the protagonist and the simple but good looking spritework along with the audio, which fits the game's aesthetic! I found the puzzles to be a bit easy but very fun nonetheless.
I hope I never feel like this poor guy having to do an obstacle course with such a tight time limit.
Really nicely done, and you definitely caught me out every time with a door slamming right in my face making me have to rethink the solution entirely.
Super fun puzzles and great use of the theme! There's not much going audio wise but that's not the end of the world, is tehre suppose to be a level 11? Or is it just there to loop back to 0
Leave a comment
Log in with itch.io to leave a comment.