Really simple but fun idea, and the black-and-white art style looks so cool. Chasing every bubble could get a little annoying, but I liked that you could ignore them. I may have hit a small bug near zero, though.
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BASE 10's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1212 | 3.969 | 3.969 |
| Enjoyment | #1499 | 3.625 | 3.625 |
| Artwork | #3528 | 3.312 | 3.312 |
| Narrative | #8055 | 1.844 | 1.844 |
| Audio | #9348 | 1.562 | 1.562 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play inside the countdown timer
Comments
I got there in 49 seconds! :D
Very simple, but also pretty fun and a really neat idea. I think there's a bug when you enter the splotch right around the time you hit 0? Not entirely sure, but one time I felt like it did the counting down to the next number but ended up skipping one and killing me.
Pretty fun, honestly kinda annoying trying to get every bubble, but the fact you can just ignore them when you want makes up for it. What I really want to say is that I absolutely adore the art style, it looks so cool!!!! having it all be black and white and having effects like death just entirely flip the colors, along with everything being made out of smooth continuous shapes, I just love it. I would like to see a full game look like this some time, I might even try it at some point
This seems very well polished! I would only suggest adding sound effects, and maybe tuning the acceleration? I found it accelerated too quickly when you were already at speed, and too slowly when you were at a standstill, but that might just be me. Idk!
Nice presentation and a fun challenge - felt very well-balanced. The static boundary between black and white looked a bit harsh - maybe anti-aliasing would have helped?
This is so clever! Getting past the first 10 seconds is the hardest, then I got in a flow and clutched it out 😄 The margin of error is ruthless 😄
(optional?) SFX would go a long way I feel! Not just as juice, but to help me understand I’m thrusting.
Loved the artstyle, I always admire what people can do with just B&W, or any two colours really: works very well!

Heh, that is a neat little concept! I'm not nimble enough for it, only made it to 67, but quite enjoyed my time with it. Well done!
I did it, niceeeeee. Sometimes it feels like a trap to eat the bubble thing just to die in the next one cause it was too close haha. Very unique idea, simple but great execution!
got the hang of it eventually, that super precise controlled boosts is where it's at. It was pretty fun!
the pain of getting so so close lmao
Having to navigate inside of the countdown is a pretty unique concept, and I think you used it pretty well by requiring careful inputs.
This kept me entertained! Feels kinda difficult at first but then I got more used to it. Still wasn't able to complete it though haha, but maybe a skill issue lol. The presentation is really well done. I didn't have any audio - maybe intentional? Either way congrats on a fun jam game!
Such an interesting idea! I really like it and played it for quite a while. The controls are a bit challenging and take some time to get used to.
Very cool concept, the game feel is crazyyyy! Really like this game!
Really fun game, shame I couldn't complete it, but could see myself playing this one again!




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