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Decaban's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1124 | 3.536 | 3.536 |
| Creativity | #2892 | 3.607 | 3.607 |
| Enjoyment | #3232 | 3.214 | 3.214 |
| Artwork | #3762 | 3.250 | 3.250 |
| Narrative | #6407 | 2.107 | 2.107 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Decaban you watch your limited supply of movements count down as you try to solve the puzzle
(Optional) Please credit all assets you've used
Art and music by T. Hill-Hand - https://hillhand.itch.io
Sound Effects from Stormwave Audio and Ovani Sound
All else developed by PaperDuck
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Comments
Sokoban with a cool twist, gave me some good nostalgia and the levels are really well designed too!
A really creative and fun puzzle game; my favorite! A great take on the theme and I liked the background music. But the rewind idea was cool, reminded me of Braid in a way
Really enjoyed the rewind mechanic! It adds a layer to a familiar genre that kept me trying different things.
Great job, and congrats on completing the jam!
This was really fun to play! I normally don't really like sokubans, but something about this one got me really invested! I like how you're kind of tethered to your starting square and you have to find clever workarounds to maneuver boxes to where you want them. Great game!
I thought enemies died when they ran into eachother facing forward but it seems that wasnt the case sometimes. I think the main part here is to rewind past things since you rewind but the world doesnt. could be clever stuff down the line
I like this! Sometimes I would just run into the enemies over and over to see if that would get me out of a jam and sometimes it worked :D
Really fun, and a solid challenge! The core mechanic was simple but had some nice surprises. To nitpick, I think there might be a slight issue with update order; it seems like the enemy interaction changes based on which direction you're moving. It makes it slightly more confusing than it needs to be. But that's basically my only issue!
Really awesome game really fun!!! great work!!!!
The artwork and music capture such a unique feeling and nostalgia for me. and the puzzles and concept is really cool, also the rewind/clockwork sounds are perfect, everything is in synergy. Love it!
I've always bounced off this sort of puzzle in the past, but the rewind mechanic in conjunction with objects persisting in a state I left them before rewind really worked for me here. I genuinely enjoyed the puzzle solutions and found them satisfying. I also found the robot movement noises endearing. Why should it not sound like a power drill?
Very cool puzzle game with an interesting mechanic. Not my cup of tea but I see the appeal. Great work!
the audio wowwwwww amazing bro
the audio wowwwwww amazing bro
737 actions. The sound effects are very satisfying.
587 actions!
I feel really dumb, but I got completely stuck on the first level. I tried solving it for a good five minutes or so and finally gave up. 🤷It's a shame, the game looks great! Mechanics are easy to understand and feel fresh, music and sound are a good fit. Nice job! Hopefully someone smarter than me will play it 😅