Awesome platformer! It was very fun learning all the gimmicks and waiting for the best one for a particular section. Great job!
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Chaos Clock's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1505 | 3.900 | 3.900 |
| Audio | #2181 | 3.269 | 3.269 |
| Enjoyment | #2580 | 3.362 | 3.362 |
| Artwork | #2914 | 3.446 | 3.446 |
| Narrative | #6224 | 2.146 | 2.146 |
Ranked from 130 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every few seconds, something random happens in the world. A countdown warns players before each event occurs.
(Optional) Please credit all assets you've used
kenney 1 bit platformer pack
Comments
Very creative! Had a great time playing your game on stream. You kept on surprising me with the amount of effects.
The addition of keeping track how many times you died, felt very rewarding, especially if you cleared it in a few tries. My suggestion for improvement is extend the playtime by adding more challenging levels.
Well done!
This was really tough. I think the modifiers add a good level of challenge, though it often just leads to waiting for the next modifier that is easier to work with. That could be something to further explore how to make more interesting. Good job overall though.
Played at https://twitch.tv/hedge_in Part 2 @ 1:26:26. I thoroughly enjoyed this! It was really hard but cool!
Very creative concept, each of the mods were a fun surprise the first time around!
I really enjoyed the concept! I would appreciate some more player feedback for actions like jumping, a sound or particle effect goes a long way. I also think some colour would make this game stand out even more. Good work as I had fun even though I kept dying to those spinning enemies! I played this on stream: https://www.twitch.tv/nebsterlive
Cool game, nice concept! I think it would need some SFX, but overall, great ! <3
I really like how there are so many random events with a timer! I especially liked the delayed input, it was really challenging for me. I think it would be even more challenging for me if there were something chasing the player, because I noticed that I barely moved when a difficult event appeared haha. But still love the mechanics!
This is a very, very clever premise. I was impressed by the large number of weird effects, and some of them were a lot of fun to deal with.
Some of the transitions make player death inevitable in certain scenarios: e.g., drawing No Jump when you are on a platform that includes an enemy walking towards the player. This is of course part of the chaos, but it feels a little unfair.
A sound effect would be helpful each time the event changes! Yes, it's usually clear enough, but once in a while I missed it.
Nice game, could have had more feedback, but had fun despite how bad Mav is at platforming ^^"
Great concept, I wish I'd know what's the next modificator will be (sometimes it inverts controls in the middle of the jump)
This is very creative! I thought of going with something similar: parallel realities that are switched as you play, but that would require too much art effort; you were smarter here hehe. There could be some levels instead of a continuous game, though, to kinda checkpoint it, but I get it that restarting from zero is part of the challenge (I created a roguelike so I can't complain :)
Very cool take on the concept and I love the art! My only constructive piece of feedback would be that adding some checkpoints would be nice, since some of the effects can really just kill you very fast and restarting from the beginning after that kinda hurts lol. But very well done overall, very impressive how many unique effects you were able to make!







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