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exactly33

9
Posts
1
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A member registered Sep 03, 2015

Creator of

Recent community posts

Fantastic art and execution here! It was a lot of fun and intuitive to grasp. It's frustrating when the ball would come to a complete stop though, maybe some love on the collision + momentum would help.

Really neat idea and good execution. I had a lot of fun. Timing the plane right was very tricky - I didn't realize sometimes I had slowed myself down too much haha.

Really great work! I had a lot of fun. It was challenging in the right ways and the quick changes kept me on my toes.

Great fun, I like that the "timer" doubles as health. I had an issue with the game in fullscreen mode. The movement feels good. Lots of fun!

Very cute and relaxing. Unfortunately hard to know where to click / how to get the clippers to work. Great idea though!

Survived 45 seconds! Love the sound effects. I wish the meteors were easier to see coming. It was fun!

The art + palette are lovely. I think that some feedback on damage / hits and progress could go pretty far. Maybe a reset when the counter runs out?

Seems well balanced! Really nailed down the basics of an idler. The forced prestige is interesting for the genre. Keep going!

Thanks we had a lot of fun making it!