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A jam submission

Vicious MockeryView game page

One stage, two bards, who will deliver the fastest burns?
Submitted by Cat In A Wig, MustacheBear — 36 minutes, 54 seconds before the deadline
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Vicious Mockery's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#43.9673.967
Overall#103.7433.743
Originality#124.1334.133
Fun#213.6673.667
Graphics#263.9673.967
Audio#343.5003.500
Gwizziness#523.5003.500
Theme#573.4673.467

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

As a fan of both DnD and touch typing games, this really is right up my alley. I love your interpretation of the theme, the art is quite good and the music is fantastic! Great job! If you do end up expanding it further, I’d definitely come back for more. :D

Submitted

Great fun :) There could be sth like a test in the beginning to determine the user's usual typing speed, or the first few screens pretending to be the game but actually assessing the user - that way it''d be a challenge for everyone no matter how fast they can type.

Submitted

Great fun :) There could be sth like a test in the beginning to determine the user's usual typing speed, or the first few screens pretending to be the game but actually assessing the user - that way it''d be a challenge for everyone no matter how fast they can type.

Submitted

Didn't think i'll see another typing game in this jam. Good work!
Would love to see it expanded and refined.

Submitted(+1)

I really like your interpretation of the theme here!

Thinks makes for a fun typing game and you did a great job of staying on brand for D&D.

Great work!

Developer

Thanks!!

Submitted(+1)

Very fun and unique game! I enjoyed a lot.

Developer

thank you!

Submitted(+1)

This game got me excited more than I expected! A cool game, and man, those cats can be vicious.

Developer

vicious just like my cats lol, thank you!

Submitted

Really enjoyed this! I started on the normal difficulty and quickly realized my typing wasn't as fast as I thought 😅. Landing a whole word correctly felt really satisfying, and the art made every fight even more fun. Great job!

Submitted

Seriously, you’ve created a really cool touch-typing trainer, and I strongly recommend considering a commercial release.

Making modern players type text on a keyboard is a very bold gameplay choice, although it probably won’t appeal to everyone. I didn’t quite understand how the game connects to the jam theme, but both the idea and the execution are excellent.

The graphics are absolutely top-notch!

Developer(+1)

Thanks, glad you liked it! We’ll definitely consider expanding it :D

About the jam theme: we’ve interpreted the “burn” part as witty insults and the “slow” both as 1) it’s a game about speed and 2) each burn deals little damage, making it a slow process to defeat your opponent (inspired directly by the “Vicious Mockery” cantrip in D&D, because i find the concept of two bards shouting insults at each other, dealing 1d4 per hit, until one of them faints very funny).

Submitted(+1)

I legitimately tried to smash my keyboard on the higher difficulties. (Didn't work).

Great game!

Developer(+1)

lmao, thanks!

Submitted(+1)

A super unique interpretation of the theme! And having grown up on Mario Teaches Typing I was super ready for this. I enjoyed it a lot!

Developer(+1)

Im glad you liked it!

Submitted(+1)

Hi, I saw your post. I thought your idea was really original, and the sprites look great too. While playing, I also came up with a few ideas. One thing that could be really cool is if each keystroke played a rhythmic sound that synced with the background music. That way, typing correctly would naturally add to the melody, making it feel rewarding on its own. Another idea would be to have the letters burn away as you type them. I think that would fit the jam's theme even better, and it reminded me of that meme of the that guy whose ink catches fire while he's writing.

Since the game is fairly short, I tAhink adding a score system could give players an extra incentive to take on higher difficulties. It could also be fun to award bonus points for typing entire words perfectly without missing a single letter, something like a combo system. 

Developer(+1)

Thanks, we only had about two days to work on it so its kinda short but maybe we will come back and more stuff after the jam, the melody idea would be cool.

Submitted(+1)

It's been years since I've played a typing game. Really enjoyed the setting, theme and art. Good job! :3

Developer

thank you!

Submitted(+1)

It's been years since I've played a typing game. Really enjoyed the setting, theme and art. Good job! :3

Submitted(+1)

Good game!!! I had in to play again in lower difficulty to properly read these incredibles insults hehehe...

Good luck ! :)

Developer

hehe, thanks, good luck for you too!!

Submitted(+1)

I loved this take on typeracer, it's a great idea to transform it into a 1v1 fighting game. I see huge potential, if you'd want to spend more time spicing it up a bit, it would work great as a rogue-like or a multiplayer game. 

Loved the cute art, great job! :))

Developer

thank you, i made all of the art! I like your ideias, i will consider it

Submitted(+1)

Good job, typing games are fun if you can type. I had fun, but I wasn't paying much attention to the actual dialogue. so it's either reading the context and dialogue or typing and winning... :)

Developer

thanks! you can adjust the dificulty in the bottom slider if you prefer it :D

Submitted(+1)

Good game. But now I'm angry.

 ( •̀ ᴖ •́ )

Developer

been there lol

Submitted(+1)

I lovee the take on slow burn! I hope more people see your game! :)

Developer(+1)

Thanks!!! I hope more people see your game too!

Viewing comments 23 to 4 of 23 · Next page · Last page