Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

SOKOBOMB!View game page

Puzzle: Push an exploding box through challenging puzzles and reach the flag.
Submitted by Divertido Educativo (@divertidomobile) — 7 hours, 45 minutes before the deadline
Add to collection

Play SokoBomb

SOKOBOMB!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#13353.6733.673
Creativity#20313.7883.788
Audio#55212.5772.577
Artwork#63892.6442.644
Narrative#68782.0382.038

Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every valid move decreases the box's countdown. When it reaches zero, the box explodes. The explosion is the only way to solve the puzzles, but it can also hit the hero.

(Optional) Please credit all assets you've used
See description for full credits.

(Optional) What would you like to be called if GMTK features your game?
Divertido Educativo

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 80 to 61 of 86 · Next page · Previous page · First page · Last page
Submitted

The last couple puzzles took some thinking for me, but I figured them out!  …and then kept accidentally blowing myself up because I wasn't paying enough attention.

Submitted

I liked how with a simple change, this type of games became more interesting. I really liked the game as it was, Nice Job!

Submitted

Fun gameplay loop! can see it get really challenging and fun and can get even better with some juice and effects :D

Submitted

Of course Sokoban was not hard enough, you had to find an additional constraint 🫠
But seriously this is a great take on the sokoban, really adds a tons fo great gameplay mechanics. I loved going through the levels. Huge congrats for your work!

Submitted

Wow, the core gameplay is really creative, and the various mechanics built around the explosive box are brilliant. It’s quite challenging! I love it

Submitted

Very creative interpretation of the theme, and the puzzle mechanics are varied. If the art and audio was better, this would be a staple on Cool Math.

Submitted

Clever interpretation of the theme with a nice variety of mechanics! I'd love to see more levels that ramp up the difficulty!

Submitted

Simple Sokoban style game. It reminded me a lot of a game I made a few years back, actually. I really liked the added mechanics of the glass, the pushable blocks, and the impassable floor. Overall a really tight puzzle game in general

Submitted(+1)

Nice game. I like you intuitively introduce the mechanics. I did manage to kill myself a few times trying to push the bomb to the flag after solving it.

Submitted(+1)

Great level design, I like how there's no explanation for any of the mechanics because they are just that intuitive! Would have been great to see some other mechanics though because the solutions can become a bit repetitive, it would have been cool to play with multiple or farther reaching bombs. Great job!

Submitted(+1)

Nice work! I like that you teach the player what the mechanics are with your level design!

Submitted(+2)

This is a very well made puzzle game. I really enjoyed it. By the way, the character looks like Moe (the bartender in the Simpsons). Congratulations on this creative game.

Submitted (1 edit) (+1)

Nice puzzles, but some elements that added in levels, useless, and you still can complete lvl without using them. But that good anyways, if you can beat the game it's good. GL!

Submitted(+1)

Fun experience overall, the only frustrating things is when you figured out sokoban solution and want to run to the end, but you forgot that thing will explode :) 

Submitted(+1)

SokoBomb is a neat twist on classic Sokoban, adding a fun layer of risk management with the ticking bomb mechanic. The spatial puzzles are super intuitive, and calculating the blast radius creates really satisfying moments. Adding a quick undo button would make iteration even smoother, but it’s already a very solid jam entry! Hope you get a chance to check out my game as well!

Submitted(+1)

I really liked the gameplay, I think I saw the same level twice but I'm not too sure, idk if it was a bug or if I died and thought I won. Besides that the levels are very well designed and I liked the music, good job!

Submitted(+1)

Interesting twist on a classic. Well done

Submitted(+1)

The theme and the gameplay mixed nicely with each other here. I really liked the puzzles, even though some I think seemed a bit too easy. But the different blocks and tiles definitely made it an interesting experience! Good job!

(And an additional fistbump for a fellow Construct 3 developer 👊😉)

Submitted(+1)

Ayy nice work, big fan of sokoban style puzzles. I at first thought the glass was ice and was confused why it didn't slide, but it makes more sense it smashes to the bomb lol. Some of the puzzles were pretty interesting too and there's a nice amount of content here. Good job with this!

Submitted(+1)

Great use of the theme adapted into Sokoban it works very well and the level design is pretty good!

Very well done!

Viewing comments 80 to 61 of 86 · Next page · Previous page · First page · Last page