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Countdown to Sanity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2271 | 2.978 | 2.978 |
| Audio | #3132 | 3.065 | 3.065 |
| Creativity | #3875 | 3.413 | 3.413 |
| Artwork | #5365 | 2.870 | 2.870 |
| Enjoyment | #5371 | 2.761 | 2.761 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every mechanic is a countdown. The 4:52 meeting timer counts down to freedom (or failure). The optimism meter counts down from 85% — hold Q/W/E to push it back up, but release and it drains. The boss radar needle sweeps in a cycle, counting toward exposure. Random interrupts have their own shrinking countdown timers. The combo meter decays when idle. Coffee has a 7s cooldown. Even the difficulty setting scales the speed of every countdown in the game. You're racing three simultaneous clocks, and all of them are trying to hit zero before the meeting ends.
(Optional) What would you like to be called if GMTK features your game?
ZHIEND




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