Ooh I really love the artwork on this game! The idea is given very detailed!
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Mt. Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1054 | 4.000 | 4.000 |
| Enjoyment | #1243 | 3.696 | 3.696 |
| Audio | #1476 | 3.435 | 3.435 |
| Narrative | #2056 | 3.043 | 3.043 |
| Creativity | #2066 | 3.783 | 3.783 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There's a constant oxygen timer ticking down every second, and additionally there's a stamina bar that runs out while attached to a wall
(Optional) What would you like to be called if GMTK features your game?
Dodobee
Comments
The game is very fun!! maybe a music in the background would have been nice
I really like the art and the choice of colors tho!!
hi from discord, i hope you reach ur goal:)
The artwork is good also the concept overall a great game
By the way if possible try my game
Pretty cool game! This game kinda reminds me of like the Doodle Jump era games. I do wish the game is a bit forgiving at the start tho (perhaps a smaller gap and it gets bigger as I go?). The aesthetic is really awesome and the audio is present but I do wish there is a bit more on the narrative side! Overall, I had fun with this one, great work!
Nice art, though I think some music would be nice. The gameplay could use some more elements in my opinion.
I agree with what Pickle Jar Games posted about it needing more difficulty setting as I survived for quite a while without much challenge. Pretty fun though! And the level of polish is super good, esp if you're a solo dev! Very well done great entry!
I love when the lil guy does his lil hops! (also did you make this solo? great work! GGs!)
It's fun, but the movement is a bit tough to get the hang of. It gives me strong "early 2010s iphone game vibes", and I had a good time! Huge skill issue tho, I can't make it more than 40 seconds lmao
This is a nice little time, I just think it needs more difficulty scaling. Making the camera scroll faster, more frequent obstacles, more types of obstacles as you climb. It just seemed too easy to keep the run going. The sprites and sounds were simple but effective. I liked the presentation plenty, I just think the game needs more going on if you want to have an endless experience like this.
Maybe a rockslide that takes up an entire side of the screen for a few seconds? Something to pressure the player to stick to one wall and spend a bunch of stamina.
Also, a check so that birds can't spawn right where you're hanging would be a nice addition!
Still, as I said, what's here is very good!
I liked the visuals of the game, And i think the concept is really fun. I dont think it followed the theme that much, and the movement is a little boring,
Sorry i think boring was a bit much, i think i was recovering from the lack of sleep. I felt that may jumps from side to side were really similar every time, and i couldn't jump that much in the wall, like a same wall wall jump, although it let me go up a little. I just felt that i didn't have that much control over how to move, just the option to choose when to jump.
Also i think this game would benefit from a vertical screen, to see more up and be able to react to things more easily.
The art was lovely, It really made me think of climbing a mountain, my art development skills are really bad so I'm always amazed with what people can do with it.
Hi! Thanks for elaborating, I added the double jump as an attempt to add control to the movement but the movement will probably need more tweaking to make it feel good. For the same wall wall jump, that was a choice I made because I didn't want the player to just stick to a singular wall, I wanted them to jump between them. A vertical screen sounds like a good idea, I'll play around with it. Thank you so much! :)
I like it. It needs some adjustment with how level flows, maybe make it go faster when player reaches the top? However I like the idea of endless climbing game, cause being stuck to walls and so feels really good. Also pixel art is cute and lovely. With some extra work, I think it can be released as very good endless-type arcade game.







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