The concept is very cool but i feel their is something to do about making it clearer. At this point i feel i am just trying random pose hoping they work and i am not even sure to understand when or how enemies take damage (they seem bruised sometimes, but i seem to have them go away eventually anyways?) like i really like the pitch, the rythm game approach and the angle chosen to tackle the theme but i feel the game would benefit from communicating more efficiently.
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Toss and Turn - B1T Gamejam 2026's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #44 | 3.867 | 3.867 |
| Art | #54 | 3.800 | 3.800 |
| Audio | #56 | 3.400 | 3.400 |
| Overall | #59 | 3.440 | 3.440 |
| Polish | #61 | 3.200 | 3.200 |
| Gameplay | #85 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thank you! Yeah I don't think I mention proper that you have to survive till the hour is over and that you pretty much just build up stun to give yourself room to breathe (I think the tutorial vaguely mentions the surviving and stunning). One thing I've gathered from this jam is to improve the game tutorial significantly! Need to feed all the information proper!
Was quite hard to get the points but alright afterwords, I love the music but I wish the UI had SFX, I like the art a lot. the fact that the visuals indicate the enemy type reminds me a lot of in stars and time, great game!
Great game! I love the concept! It was really confusing initially like others have said, but once I got the hang of it the game was really fun. I also really loved the music, especially the start, you did great on that! The art was also incredible and each hour felt really unique but also fit the vibe perfectly. A little interactive tutorial at the start is the only thing the game is missing, otherwise it's amazing!
Super unique and well done with the theme, i liked the sillyness and overall vibe that was fun
Very interesting take on the theme and the gameplay loop of rock paper scissors. I have to agree with some of the other comments that the mechanics were pretty confusing. Ironically, the last fight was the easiest to figure out, except I never knew what to do for the giant laser one. A little bit of on boarding and maybe some like dumb easy bosses in the beginning to demonstrate would have helped a lot. It was still a really cool game though! I enjoyed it and finished it :) I like the art style and all of the different enemies. Well done! Thanks for making and sharing it :)
Thank you! It's kinda funny how I was worried about the two last fights might've been a little too mean and nerfed them by making them too predictable!
That laser is was originally going to be a counter that'd be able to beat everything except for your neutral pose, but that stuff had to be cut and well since I didn't have a neutral idle pose for the last dream at the time, I just sort of kept it like that. (Had to cut the whole pose deck building too, a bunch of cuts to save me some time)
Pretty neat game, especially the art. Ironically though the last two bosses were the easiest for me to figure out, but that aside, really cool concept
Ngl the game is fun as heck! Nothing to complain about except for the fact I was a lil lost at the beggining lol, probably just a skill issue on my part tho, Keep it up bro!ππ
Great game! A little hard, but challenging games are fun so that's okay, It's also impressive that you made your own music for this game!





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