Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Accounting SheepView game page

Sleep away your boring job! A puzzle-strategy-stealth-sokoban with 9-volt-Gamer characteristics <3
Submitted by AstralStew, Oggie Rock, Danielby, Mr_Burkleberry β€” 7 minutes, 17 seconds before the deadline
Add to collection

Play game

Accounting Sheep's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#103.9833.983
Polish#114.0424.042
Judge's Pick#13n/an/a
Art#144.4584.458
Theme#194.2084.208
Audio#203.7503.750
Gameplay#363.4583.458

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Genre

Puzzle

Problem Solving

Leave a comment

Log in with itch.io to leave a comment.

Comments

Jam Judge(+1)

Super psychedelic graphics, really cool sprites when u fall asleep. Also loved the palette swap. The music is fire! 

Developer(+1)

Thanks so much! <3

Jam Judge(+1)

Holy the music is so peak!!

Developer

Ahhh ty, our musician will be happy to hear ^-^

Submitted(+1)

The printer header at the top is just sooo cool. The mechanics felt a little hard to figure out at first. But overall, this is a cool idea and looks great.

Submitted(+1)

Really cool aesthetic! I loved how the colors gradually changed when you went to sleep. At first, I had a little trouble understanding the gameplay flow, but after the first level, everything made much more sense. Good job!

Submitted(+1)

the usage of the banner?? gagged me so bad. This was hardd, but it still was fun to play with and to dodge the bosses. Nice!

Submitted(+1)

this is great ! had fun even though it was a bit hard

Submitted(+1)

So cool! Amazing art, music, gameplay is top-notch.

I love the creative twist on gameplay, really unique and original, and all these elements work great together.

The presentation is so cool too, love the way the paper being printed looks at the start of each level. 

Also found the messages your co-workers say when they catch you sleeping pretty fun lol

Submitted(+1)

Very cool concept. love the artstyle and music, especially the transition between the awake and dream state!
Took me a bit to work out the mechanics, but was really good fun when I did.
Lots of nice touches too. Great work!!

Submitted(+1)

I love a good Sokoban game :)  and this one was a really interesting mashup of genres!  I played through the end and had a lot of fun with it.  I also encountered the bug of having to move up multiple times to get to sleep, but not a big deal once I figured out what to do.  Really interesting gameplay, and I think it teaches itself really well.

I was initially going to say that I thought it was too RNG-heavy during the dream phase, but I think the stress of "come on you stupid sheep, go to the RIGHT, my boss is coming!" and having to decide whether to wait or give up and wake up really fits the theme of the game well, so I ended up enjoying that part.  I also liked that you could increase the odds of the sheep moving in a given direction by blocking one or more of their paths with yourself or with rocks, and I think I convinced myself that I was able to kite my coworkers away from the couch I wanted to be on, as well (though I'm not sure; that could have just been RNG).  The artstyle was really nice, too, and I love the printer aesthetic on the cutscenes.

Great game all around; kudos to everyone involved!

Developer (2 edits) (+1)

Thanks for playing + the detailed feedback! We had the same rhetorical journey with the RNG sheep movement throughout development lol. One change I had planned but didn't get to was that hitting them with the Katana would significantly speed up their movement logic, so that they would almost certainly get out of a corner while still retaining that tension you described with the boss, plus it gives the Katana another use case to juggle. We might go back and implement that post-jam when we're fixing the Up bug!

Haha the kiting of NPCs is also something I do, and it DEFINITELY works... buuut only in the same way turning my controller IRL veers my car harder in racing games ;) Thanks again! <3

Submitted(+1)

Very cool concept! The gameplay and mechanics are great. And I liked the artstyle too.

A bug I found is that sometimes I can't sleep on the couch that I have to press W a few times. 

Overall, this was fun to play! Good job!

Submitted(+1)

Amazing art! It was kinda hard to get what you shoud actually do, a tutorial would be great. But all in all the game looks fantastic, good job!

Submitted(+1)

Printer itch page looks really cool and also the dream visuals🌈! Gameplay concept is pushing πŸ‘ and it feels pretty slow to progress because the πŸ‘ keeps moving randomly. I made it to level 3 but got softlocked >:(

Bugs I found:

  • Sometimes you can’t sleep even when the chair has a arrow above
  • Being caught by the enemy in dream at the same time of returning to reality locks the movement forever
Developer(+1)

Oh noooo, you hate to see it :(  Thanks for playing + the feedback, and sorry you ran into bugs - I've made a note of them for a post-jam fix! Being caught at the same time as returning must just be an order-of-operations thing I missed, but not being able to sleep in a couch with an arrow is hella confusing, lol. Back to the coding cave I guess :P

Submitted(+1)

Very cool game with great polish

Developer

Thanks so much ^-^

Submitted(+1)

Man the art style is AMAZING! kinda feels like I am on cloud 9 when I sleep lol 😭

Developer(+1)

Cheers mate! Tbh I feel like we were channeling how much we love to sleep n-n" Thanks for playing!

Submitted(+1)

I really love the game page for this game. Very creative.
The gameplay is interesting too. Good Job.

Developer

Thanks, glad you liked it! :)

Submitted(+1)

I love how the page banner "prints" the game out!

Very cute game, I adore "parallel worlds" type mechanics, and the coworkers turning into nightmare creatures was amazing!

Developer(+1)

Ahh thank you for the kind words, we are also huge fans of parallel worlds so it was awesome to have an excuse to try it out! ^-^ It was honestly a lot simpler than I had expected!

In case you or others wanna try in the future - the secret sauce was drawing 2 versions of the same tilemap, then in Godot adding them both to the same TileSet, and when we switch, iterating through each tile in the map and changing its Atlas coord. That's basically it for the graphics + tile collisions. For anything that pathfinds around, we maintained 2 separate Astar2DGrids - one for real world and one for dream - with certain objects just registering their positions on both. Though tbh we could've probably just re-used the same one as it turned out - we had bigger plans originally, aha.

Thanks again for playing :D

Submitted(+1)

Thanks for the development insights! I was going to do a tileset shift on shleepy but didn't get to it. In theory you can also swap the tileset and everything will change that way, but I have yet to test it.

Submitted(+1)

I like this game it looks fun, it is fun, it looks good, i like how you didnt make a walking cycle and did that funny squish thing

Developer

Thanks mate! Yeah I'm definitely repeating that squish trick in the future, it definitely cut back on animation time for our artist! ;P

Submitted(+1)

Maybe its just my PC but I wasnt able to move and play unfortunately.

However very cool art style and idea with the printer. Props to you for that!

Developer

Oh no! Thanks for checking it out anyway, could I ask a few questions so we can make sure its not a widespread issue?
 - What browser + OS?
 - Did you try both the WASD and Arrow Keys?
 - Did the Spacebar work to start the game, or was just there no input at all?
Thanks so much for letting us know!

Submitted(+1)

I was on EDGE and Windows 11. I did a restart a few hours ago, since then it works. Played a bit trhough it. Theme hit really well, movement felt good. Sometimes i felt a bit cheated because they got to me so quick ;)

Overall really good entry, thanks for creating!

All the best!

Developer

Ahh that's great to hear ^-^ Thanks for the kind words and for checking back in! <3

Submitted(+1)

I like the music and art style. I'm not sure the rainbow trip is completely fair for a 1-bit game, but it looks great though. The combination of genres is very clever!

Developer

Thanks for checking it out! :) Yeah we had a "wait a second" moment when we came up with the idea, double checked in the discord and were told its any 2 colours on the screen at the same time, so we decided to just go ham with it aha ;P

Submitted(+1)

AMAZING ART πŸ‘

Developer (1 edit)

Thanks so much ^-^