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I'll give it another try when i'm done with the rest of the games, i really, really liked how it looks. already thought about changing the enemies health down. now that i think about it, the problem with the crashes i might have created it myself. i changed something from 100 to 1000 thinking it was the damage from the bullets and it might have been the amount of particles? anyway, i will report back when i test again

can you tell me the date of the alpha build you're using so i can search for it on github?

I'm not having issues rendering particles, but rather with their logic if there are too many of them active in the scene
I see the grass rendering is pretty heavy, try turning off displacement in the material or straight up removing them from geometry nodes.
The UPBGE version I'm using was built on May 31, 2026