This is *so good*. Gameplay is intuitive, the spritework is fantastic — my time is much slower than it could have been completed because I wanted to just watch the mech in the background fight the monsters. This looks so great, I'm sort of stunned. Fantastic job.
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You Forgot The Bomb!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #4 | 4.750 | 4.750 |
| Authenticity (or, Creativity in use of resolution) | #5 | 4.688 | 4.688 |
| Overall | #7 | 4.375 | 4.375 |
| Audio | #13 | 4.062 | 4.062 |
| Gameplay | #13 | 4.000 | 4.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Cleanup Crew and Gotta go Fast. You play as a team of three cleaners and must swap between them to complete tasks. The challenge of the game is to complete it as quickly as possible.
Comments
Ahah this is super fun, and I LOVE the art, beautifully executed on such resolution
Love the graphics and the execution! The idea with switching the characters is well done and feels great.
So good! The battling kaiju in the background really add to the atmosphere, as do the disgusting alien spawn vomiting green slime!
The gameplay is a bit repetitive at the moment. It could do with some more varied challenges as you progress.
I think there’s a little bug – when you pick up the last piece of trash, the game transitions to the next area before you have put the trash into the incinerator.
One of my favorites! Great use of the resolution, nice graphics, and really fun gameplay. This game totally deserves a multiplayer mode. Great job!
The most important thing this game lacks is multiplayer, so you can play with friends. TT
The Pacific Rim reference is great!
Cute characters and graphics. The animations are very fun.
Very simple and chill game. Personally I could see it uses a bit of difficulty like monsters doing damage to your crew in some ways.
The soundtrack is nice. Although I wonder why it seems to only play from the left channel? I enjoy the sound effects though.
Really fun and cheeky concept! The cartoony graphics bring tons of character, and the audio (music and SFX) is super solid. Handling multiple characters is a great mechanic—it definitely gave me Kaiju No. 8 clean-up brigade vibes in the best way.
The core gameplay feels a bit basic in its current state. Enemies seem to mostly add extra messes to clean up rather than introducing new layers of challenge or complexity, leaving the core loop focused primarily on speedrunning and chasing faster times while mostly just rotating characters.
A couple of quick UX suggestions:
Restart/Menu Option: Add a button on the victory screen to return to the main menu or launch a new run. Once I won, I couldn’t find a direct way to play again.
Backtracking Cues: If you leave something behind, subtle visual cues (like an inverted version of the forward indicators appearing after a short delay) would help nudge stuck players back in the right direction.
All considered, this is a solid jam entry with a very cool premise. Fantastic work, team!








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