Original interpretation of theme. I liked it, timing the clicking of charge button was hard (in a good way). You could delay showing the health bars (at the top) damage/decrease to end of each round, not immediately after clicking, that would made it a bit mysterious for few seconds :P I liked the pixel art style and had fun with gameplay loop.
Play game
HorseGirls: Cutie Jousting's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #4 | 4.625 | 4.625 |
| Theme | #13 | 4.375 | 4.375 |
| Overall | #15 | 3.911 | 3.911 |
| Audio | #19 | 3.875 | 3.875 |
| Originality | #27 | 4.000 | 4.000 |
| Accessibility | #39 | 3.375 | 3.375 |
| Controls | #42 | 3.625 | 3.625 |
| Fun | #51 | 3.500 | 3.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7.1
Theme Interpretation
Horse girls charge at one another---also charge your (fake) card for (fake) microtransctions!
Wildcards Used
Cutie
Add something cute
Discord Username(s)
Annikat
GWJ Participation Level
6
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content





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