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ajexi

54
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A member registered Mar 01, 2026 · View creator page →

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What an absolutely fantastic experience! I love the way you made the instructions and upgrades diegetic, like I was reading a Victorian newspaper. The concept was super fun and I love how you used the theme. Excellent work!

Loved the concept here! Really enjoyed how you had to factor in the Princess constantly moving down so it wasn't just placing the pieces and ping-pong-ing her between them. Great job!

I love the artwork for this, it's so gorgeous. It's giving GBA classic in the best way. The music slaps as well! I really like the level design, realising I could stand on batteries was a great 'aha!' moment for me as a player which is exactly what you want out of a puzzle game. Stellar job!!

This was a cute little tech demo! I definitely see the vision, I look forward to seeing what you do with this in the future!

Really love the concept here! A tutorial would definitely be good because I wasn't quite sure why I was feeding the orb. But I had a lot of fun! The main character sprite is especially good <3

Thank you very much! You're quite right, I didn't really consider the waviness as an accessibility point and I will definitely add an option to reduce/disable it when I update the game. The shader is from godot shaders! Can be found at https://godotshaders.com/shader/screen-warping/. Thank you so much for the feedback!

I really like the graphics and the polish! I saw from the description that English isn't your first language, but you did a great job with the writing and you got a chuckle out of me for sure!

The donkey is so cute! Great job with the game, the music is particularly good. The difficulty ramps up quick but it is fun!!

I LOVE the aesthetics of this game and the battle system is a neat concept. I would have liked some more immediate feedback when holding the button to charge my attack so I knew it was working. Lovely job and a big leap to do a JRPG in such a short space of time!

You did such a great job of this in such a small time! There's so much content, the puzzles are really solid, not too hard but also very satisfying to solve. Super juicy as well, I love the graphics and I LOVE the inclusion of your cat. Great job!

This was super fun and charming and I loved the music. Took me a sec to work out what was going on but when I did I had a blast. Great job!

Oh I loved this. The art and the writing were 10/10, I don't know why we're pickles and I don't care. I found it quite tough! There are a lot of interlocking systems and I couldn't get my head around all of them in one go, but I'll definitely be playing more of this.

WOW! Incredible art and I absolutely adore the diagetic UI and the asynchronous element where you choose where you ring the bell for each pit. Absolutely would love a full game of this, fantastic execution

This is very cute! The realistic movement was very cool (a little tough for me specifically but that's a skill issue more than anything else!). I found the thruster noise a little grating so I had to turn the sound down, but the game overall was very cute <3

This was a really fun idea! The visuals were very charming :D

This was HELLA fun. I drifted into every single station and crashed and laughed every single time. The vehicle controls were really really fun. I think this could be expanded on really well, with extra survival aspects to add on that pressure (hunger etc. would be good I think). Really enjoyable experience though!

Love the interpretation of the theme here. The SFX were super juicy and I really enjoyed how satisfying it was to pull the documents over and sift through them. I wish there was some music (maybe some light elevator music? XD) but the concept is very solid and a great fun time.

What an aesthetic beauty. The visuals, the polish, the SOUND, genuinely incredible. Really satisfying to play.

Excellently made, super polished and good lot of fun! A real shame that the bombs aren't working for the jam submission version, I feel like that would have added something for sure. I'd love to see this developed further!

Thank you so much!

I'm so glad you enjoyed it enough to 100% it! Really appreciate you playing <3

I really enjoyed this, it's a really relaxing way to use the theme and I got really into it. I would really love to see this expanded on further, I feel like it could be a really cool Frostpunk-style game where you have to make tough decisions. Great job!

this game is so juicy! love the effects and the sounds, shame the audio doesn't loop but stuff happens haha. My favourite part about it is 100% the art style, it's giving early PS1 in the best way and I love it. Great job!

This was a really cute experience, the art is fantastic. I loved that you could make it better by 'paying to win', but the game actually got harder if you overdid it. Great job!

Really enjoyed this! The vibes are immaculate, the puzzles were really fun and I liked how cute the lil' guy is. Great job!

Controls were really well done, as were the sound effects. Ran into a couple of issues but had a fun time playing.

Probably my favourite game I've played this jam? Super polished, great fun gameplay, quite tough but I found myself wanting to play more every time I died. Sensational job, I loved it.

I really love the art, I think that and the cats eyes moving to follow your cursor are the real standouts here. I found Easy and Normal to be too easy and sadly did not see much point in sending for experience when I could spam pet the cat and outpace rat growth. In all though this was a lovely experience!

Bounced off this one, sadly the second level took me out. I thought the artwork was cute, I like his little facial expression!

I really enjoyed this! Some great platforming with fun elements and I like how you introduced different batteries and then made the player use them in different combinations. Great juice and the artstyle was fun. Good job!

I loved this, the level design was super clever and a great way to make use of the theme while also harnessing it to write a really interesting and compelling story. I was really rooting for the lil guy <3

Really good theme interpretation, I absolutely adore the art. It's very charming and a fun little puzzle to see how much money you can squeeze out of people! I wanted there to be more characters with different wants, but that could be expanded later post-jam.
Also: the way the customers collapsed under the counter when they were finished literally got me every time. Absolutely sensational.

Turns out I'm bad at both of these games XD while I see the interpretation of the theme it's a little tenuous for me but that didn't detract from it being a fun experience with a very cute art style and very well designed mechanics.

I really liked the presentation of this game and the meta elements with Dr Tenacious talking over you while you're trying to dodge bullets. Sadly, I bounced off it a little bit, I found it a bit confusing what I had to do so i didn't get to fire my shot.

Very good use of the theme! The game sadly wasn't my speed, I found it quite difficult with only 5 seconds worth of charge. I love the artstyle and thought the music track was really cool and melancholic. I will try not to be sinful in my life so I don't get turned into Plugman XD

Love the artstyle, the gameplay was super original and very loyal to the theme. My only quarrel is with the cards going stale mechanic - I wish there was a way to refresh them because at the final boss my entire deck had gone stale. However, loved this on the whole, it was sensational!

Thank you so much for the feedback! I think a lot of us can relate!

Hey, glad you liked it, sorry to hear you found the movement confusing :O anything in particular that got you stuck? I'd love to know so I can improve it. I will absolutely try your game out as well :)

DING DING DING! I was literally listening to Party Dog the entire time I was developing this. The poster asset in the game is supposed to be the 'Pope of Patting Party Dog' haha

I certainly hope so! Thank you so much for the feedback, the music was made by my husband and he's very happy to know it was enjoyed