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A jam submission

PARL: PlanetenabwehrreaktorleitstandView game page

First-person reactor defense arcade. Aim, focus, wait for the redline...then pull the lever.
Submitted by Draint — 3 hours, 16 minutes before the deadline
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PARL: Planetenabwehrreaktorleitstand's itch.io page

Results

CriteriaRankScore*Raw Score
Art/Graphics#84.4894.489
Overall#333.7423.742
Audio#343.6003.600
Originality#743.7563.756
Fun/Gameplay#873.3783.378
Theme#1053.4893.489

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?
Yes. Mostly created in blender. Rest made in godot with polygons and primitives

Did your team create most of/all the audio yourselves?
Yes

How did you incorporate the theme "UNSTABLE"?
Aim an unstable planetary defense reactor with two heavy cranks, let it climb toward meltdown, and pull the vent lever at the last second you can stand and destroy your enemies.

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

It's a great a game! The game have polished and smooth movement. It's ui is very complex but it has some fashion lol. 

Submitted

Very stylish, polished and satisfying controls and presentation - well done!

Submitted

Awesome visuals! The sounds work with the gameplay and it's a great take on the theme. Nice job!

Submitted

Visuals are AAA in quality, superb work there! Gotta say though, my favorite thing about this is how harmonious the controls are with the visuals. 

Submitted

Visually fantastic from menus to main gameplay! The gameplay itself is a bit simplistic and definitely luck based once you get far enough but was a solid couple minutes of play time!

Submitted

Wow, incredible visuals really great job achieving this caliber in such a short time. I'm jealous of the amount of quality you've extracted from such low poly models. The game feel when moving the controls, an important detail you nailed. Visual feedback on everything. Great job. 

Submitted

very nice graphics and effects here. Top notch on the visuals!

Submitted

Everything is so reactive and crunchy, and the sounds are so satisfying (especially the ui hover). AND THE MODELS ARE BEAUTIFUL (I also model stuff but not as nice). Incredible work!!! :)

Submitted

This game is so cool! Everything is so cohesive and well put together. The sound effects are very crisp, and the visuals are genuinely remarkable. Addicting! Good job

Submitted

Hi! Oof i really liked this game! the visuals and the sound feel so good! It's really enjoyable and simple to get into. It's Great to see what one can do in Godot. Great job! Good luck!

Submitted

Seems like I'm the only one who can't play the game :c
I'm stuck on an infinite loading screen when I launch it.

Submitted

insane art and polish. was freaking out the entire time enemies kept moving towards me - very fun!

Submitted

It's hard to stop play this game, very cool. Nice visual, very good control. I really enjoyed the game

Submitted

I got 23,150! I loved this game, super fun and stressful :D Playing with the mouse is very cool and immersive but keyboard is so much easier to control. Great work!

Submitted

Really immersive gameplay. Had me on my toes the entire time. Love the artstyle also ! 

Submitted

I couldn't quite find where the tutorial was even based from your comment on it below, but once I got the game... I GOT IT! Holy it is so fun once I understood what to do! The sounds are super fun and the style of the game is just so cool. Great work!

Submitted

It's insane that this art was created in 9 days—excellent work.

Submitted

Extremely impressive!  WHO HAS VIDEO OPITONS IN A JAM GAME?!  Art and juice are top notch.  Great job!

Submitted

Amazing technical artistry! Love me some diegetic UI. Hope you explore games of this style more.

Submitted

Lovely and fun. Best played with a controller for sure! Feels great with controller except when the rotation doesn't continue and makes me turn it the other direction to keep going in the same direction. Maybe there was a trick to that I didn't get. Great job! Visuals on point for sure.

Viewing comments 28 to 9 of 28 · Next page · Last page