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How does the game fit the theme?
There are blobs, which can be enemies or allies. Enemies can randomly turn into allies and vice versa.
What code and assets did you not make from scratch during the jam (if any)?
Assets
https://stealthix.itch.io/animated-slimes
https://limofeus.itch.io/pixel-simulations
https://kenney.nl/assets/pixel-platformer-blocks
sfx
https://niiiemand.itch.io/niiiemands-explosion-sfx
https://kenney.nl/assets/impact-sounds are there but I didnt use them
music
https://opengameart.org/content/bossa-nova
https://opengameart.org/content/5-chiptunes-action
How many people worked on the game?1
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Comments
I really wanted to throw more bombs more often but I did enjoy the gameplay and how they rolled!
I appreciate your feedback! Im glad you liked the rolling mechanic. Maybe Ill come back to the game in the future and add a smaller bomb that would have a really low reload time
Fun game, I feel like the game could use some more uniqueness but the execution is nice!
Thanks for the feedback, I agree the game could be more unique and challenging. It was my first game made in godot so it was a bit hard to actually finish this game in time.
I like this game! Its very simple but gets its idea across well, the music is nice too and it has everything it needs to feel like a finished game. I got to a score of 118 but im sure I could get more with more time!
Thank you for the comment! I am glad that the music was nice because I planned on changing it actually, but I forgot and it was too late to change. Btw nice score
Cool idea! Nice job.
Thanks for the comment!
Bro, you hit the nail on the head. I really liked the visual effects and gameplay. Original project. Wishing you luck. Could you rate my game https://bublik-developer.itch.io/line-of-trust
Thank you so much for the feedback! Wish you luck also, I will take a look at your game too