Impecable atmosphere. If there's a right way to take an existing game and just turn it into a video game, this is it. The captain needing a new body to add some stakes worked perfectly. That and the ominous sound turned playing dice into a really tense experience.
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Lie Of Die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #437 | 3.719 | 4.111 |
| Gameplay | #552 | 3.116 | 3.444 |
| Audio | #583 | 3.116 | 3.444 |
| Overall | #690 | 3.116 | 3.444 |
| Enjoyment | #702 | 3.116 | 3.444 |
| Theme | #795 | 3.216 | 3.556 |
| Innovation | #1246 | 2.412 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is based on Perudo, basically poker with dice. Bluffing, deception, and betting are all a core part of the game.
What code and assets did you not make from scratch during the jam (if any)?
The basic 3D rendering in GameMaker is based on an existing third-party solution.
How many people worked on the game?1








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