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(+1)

I also really loved the water just spawning as it is. This kind of things are unique and cool in my opinion. They create the inside jokes and build up characters as you develop it further. Some mistakes and simple tricks might later become an important part. 

Mechanics, optimization and gameplay will improve eventually. Bugs are not important unless they break the game. So I advise focusing on the funny parts like the water, or the monsters looking silly in an analog horror. Good job!

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Haha thanks! The water faucet was actually borrowed from an abandoned project of mine and was part of a puzzle. I really liked it since it was one of the first puzzle interactions I've coded with Godot so I decided to put that in this game and give it a little funny role! Anyway I appreciate your helpful review on the game, huge thanks!