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How does the game fit the theme?
One of the blocks is always lying, so you cannot trust any of them!
What code and assets did you not make from scratch during the jam (if any)?
Block sprites, UI panel, and sound effects are from Kenney (https://kenney.nl/assets)
How many people worked on the game?1
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Comments
I liked this type of puzzle style a lot, and the visuals/audio work together really well, only criticism is I think there should be a clarification somewhere on whether above/below means directly above/below or just generally so, because it made some puzzles difficult to figure out. Nice amount of content for a week!
This is a nice polished experience.
Clicking blocks together felt satisfying and the game as a whole looks clean and well made.
I did have trouble solving some of the puzzles without using trial and error.
Overall, very well crafted.
I am honestly impressed that one person was able to make such a polished game in only one week. Excellent job. I loved figuring out the logic of this one.
The combination of soundeffects and visuals are top tier! Thank you for making this :)
This was really nice! Perfect level of simplicity for a game jam game. Art and visuals was cute and clean and the clicking together was very satisfying. Great stuff!
This was a really nice, polished and satisfying puzzle game. One block being untrustworthy makes for a fun twist on the classic logic puzzles. Perfect scope for a jam game, to make time for all the satisfying details and presentation. Great work!
All round a great game, satisfying, lovely visuals and sounds and a puzzle that made for a lot of engaging levels. Well done
this is such a smart idea for a game! very much enjoyed rearranging these little guys. i was having a little trouble dragging the sprites at around level 6, though. sometimes, when i reorganized the blocks, one of them wasn't visible. additionally, when i submitted my solution for that level, it didn't process. might be a one off thing. i'm on chrome if that helps.
very satisfying and extreme fun and cool concept
The Lying Tower absolutely nailed the theme for me. I constantly found myself wondering, “Okay, who is lying to me now?” And more often than not, I ended up being wrong because I started second-guessing everything and basically just guessing.
The presentation is very solid, and the gameplay is just damn fun. The game does a great job of making you question what you’re being told without feeling overly complicated.
Overall, I had a really good time with it. It’s a simple concept that fully commits to its theme, and that made the whole experience really enjoyable.