I agree with the others that this is a pretty nice concept for a visual novel story. The art is great and I really like the typing sound effect you used for the text. Good job!
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Break-Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #229 | 3.889 | 3.889 |
| Visuals | #292 | 3.944 | 3.944 |
| Enjoyment | #457 | 3.389 | 3.389 |
| Overall | #870 | 2.963 | 2.963 |
| Audio | #1324 | 2.167 | 2.167 |
| Innovation | #1351 | 2.278 | 2.278 |
| Gameplay | #1399 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's a visual novel about excaping from prison after you've been wrongfully judge. In order to escape you become friends with two other inmates who you gotta trust. Choose who to follow.
What code and assets did you not make from scratch during the jam (if any)?
I used Dialogic but aside from that everything was made from scratch.
How many people worked on the game?1






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