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Hungry Fish, Angry Tackle!'s itch.io pageRate this game
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How does the game fit the theme?
Fish shall not trust the bait. The tackle is the danger. Simple setup as endless runner for the theme.
What code and assets did you not make from scratch during the jam (if any)?
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How many people worked on the game?1
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Comments
The game's simple but fun. Good job with the cute visuals :}
Thanks! :)
This is a fun interpretation of the theme! I also really like the visuals. Good work :)
Thanks 😊
Reminded me of the one of the mini game on WarioLand 4 for GBA. Good work!
Thank you! :)
Man. I missed these kind of games so much. Thanks for making this!! For improvements, maybe you can add different kinds of tricky traps and all that in future..I encourage evolving this project! It has immense potential.
Thanks! It definitily would need more depth and a better adaptibility for screen sizes. Also miss those arcade highscore games without tens of ads.
Simple but fun! My favorite part was the art/animation of the fish getting reeled in when you lose!
Thank you! :)
The gameplay loop could use some variety/extra challenge but still a very cute game! The munch effect is fun and I really like the music.
*munch* thank you! I absolutely agree. A bit more variety and weight to the choices would bring the game forward.
Very cute game! 5s for the effort :D! Couldnt imagine what life wud be like if fish were this smart!
Thank you! :)
Such a nice, snappy little game! I am entirely obsessed with the munching animation, it brings me so much joy :D
Before diving into adding shop upgrades, here are a few quality of life tweaks that would make the experience feel cleaner:
Thanks karoc! Appreciate the feedback. I had issues of switching the scaling back after setting it up for pixel art. But thats something I can work towards next. :)
Cool concept and game, tho u can kinda just spam dive to evade everything lol, still fun and funny music!
Thanks! Yeah I should have implemented a mechanic to limit the feature, but that would need a small restructuring of code, so I decided to go with the cheap way ;)
Cool concept, bug(?) makes it impossible
Hi cheese, thanks! Where and how did you encounter a bug? Beside scrolling issues I didn't encounter anything. Would be happy to fix this. Please try using fullscreen (bottom right, godot overlay button) on desktop.
At some point between 2 and three lures, i got stuck and the movement script stopped working
Thanks. I'll look into it. :)
hey there cheese