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How does the game fit the theme?
don't trust anyone
What code and assets did you not make from scratch during the jam (if any)?
cloud assets, Popochiu, music and sfx
How many people worked on the game?1
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Comments
Damning the immortal soul of miss Willson prank challenge (gone wrong)
Really neat little point & click. Your spritework elevate this one despite its technical shortcoming. I love the athmosphere you're creating, the light going off in the storage room is a classic.
I also appreciate how confident you are with your final puzzle. Nothing is nudging the player in that direction, everything is obvious through context alone. Great confidence in your player's intelligence.
The controls were a bit awkward but I loved the artwork and music box theme!
I think the only thing I personally would improve on is the fluidness of the game, because at points, like when I got stuck in the cupboard, I just kinda did a random thing and it unlocked.
Yeah, sorry, had to cut corners here and there to make it in time. Will definitely work on that after the jam!
I enjoyed it! (I think I might have softlocked, I tried to ask mark what she was afraid of, but I had already given the balloon and he said to give his balloon back)
Thank you for playing!
Woah, you're right. It's actually a bug that you can still talk to him after giving the balloon back, because he tells everything you need to know when you give him the balloon the first time. Thanks for pointing it out!
I'm glad I helped!
Nice pixel art! The game is fun and not too complicated.
Thank you!!
The atmosphere is particularly striking, featuring beautiful graphics and enchanting background music. What a work ! I didn't go beyond the first room of the castle because I'm going to keep testing other games, but what I saw was very enjoyable. bravo !
Wow the art is so nice, and you made it alone in just a week! Great job! Unfortunately I got stuck at the hamster, I found him but when I talked to the girls gain the hamster disappeared and their dialog options didn't change.
Thanks for the feedback, much appreciated!
The inventory appears if you move your mouse to the top of the screen. I'm sorry the controls are confusing a bit, I just started learning Godot a month ago, but I'll definitely work on that in the future.
Oh that makes sense, I haveb't tried that! I'll play again :)
very cute game, amazing art style
Thank you!
Low key I was too scared but I was curious to know wht happened was a bit frustrated with what to scare Mr wilson cuz I actually forgot what the people said and don't know if i missed something but i did like it i just wish i had time to solve it
Thanks for your feedback! Yeah, it does rely a lot on remembering small details in dialogs, I'll make sure to add some reminders in the full game in the future.
Nice game but i cant anywhere to hide from her
Thanks for playing! It should be enough to just move to a different room, the winning condition is the right combination of items used.
I like the unsettling vibe here but I could not figure out where the hamster was. I checked both vases on the first floor and could not go anywhere else. Super cool idea for the jam however!
Thanks for playing and for the feedback! I wondered how difficult or easy it was for other people, since I already know all the answers, it's a bit difficult to evaluate that. The point is that you shouldn't trust most things you're being told, I guess I should have added more hints though.