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How does the game fit the theme?
Bandits in the wild west, where you can TRUST NO ONE
What code and assets did you not make from scratch during the jam (if any)?
n/a
How many people worked on the game?1
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Comments
Rated ,
Kirby Super Star Time hit minigame , super /jam/brackeys-16/rate/4950346
The mechanics of this game are a bit hard for me. Not too sure how to win; the holster time is always really long for me. But the visual and the concept of this game is really cool!
Great visuals! 5 star rating dropped! Feel free to test my game too!
The games background art isn't too great but the character you play as is amazing for some reason, the gameplay is rather simple and it doesn't really iterate on "trust no one". But pretty decent overall
The games background art isn't too great but the character you play as is amazing for some reason, the gameplay is rather simple and it doesn't really iterate on "trust no one". But pretty decent overall
Had fun playing this game! Was a bit confused with when to draw the gun but got the hang of it later.
Simple and fun game; I liked your art !
Please play mine and share your opinion
Interesting idea with the theme. However, I think I have a bug with the sequences after the draw. They never seem to progress, and I always fumble them.
Doesn't seem to work for me properly :/ The first draw sequence works, but the second one doesn't seem to progress no matter how long I wait. When I am going fullscreen and click into the screen it progresses a little bit. I have to do that a few times to get to the end of a sequence. I am playing on Chrome browser on Windows 11. Not sure what could be the issue.
Fun concept! I defeated Tumbleweed Tom and after that the game woudn't let me move on to town 3 though. It was still blacked out. Also I haven't noticed any difference between the honest ones and the cheaters, maybe I'm missing something
This is kinda fun
I think it’s really cool—you’ve done a great job!
Fun game
Interesting idea, gameplay brings fun duel spirit! But I lost few times despite on 'perfect' hits, maybe I did not get some piece of mechanics
Patched, thank you!