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How does the game fit the theme?
You can't trust anyone, find out who is the murderer
What code and assets did you not make from scratch during the jam (if any)?
all code and assets, besdies the music which is FractureClutter x Piracle - Pandemonium
How many people worked on the game?1
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Comments
i like teh idea- but i think the movement needs a bit of changing because i didnt always feel like i had fine control of my character
I think this has good bones but a few annoying things. Primarily I feel the FoV is too small so that sometimes you don't know you're going to stumble right into a guard.
This was pretty fun! I definitely kept dying even on level 1, but I LOVED the Dubstep xD I wanted to keep playing just to listen to the music LOL. I felt like the robots could instantly see me even if they were faced the other way. Can they hear you if you're close to them or something too?
Yeah they can see you if your almost touching them, but yeah should've added a bit more leeway! Thanks for giving my game a try!
Cool game really fits the jam concept I really loved the teleport
The teleporting was really fun!
It felt quite zoomed in compared to how fast you moved and how big the levels are, I often blundered into guards. Something like Hotline Miami’s shift to move the camera towards the mouse would’ve helped there.
Funny enough Hotline Miami was a huge influence for this game! For the camera, that was my goal to make it so that it was more difficult to avoid enemies but I do see how it's more frustrating than anything else. Thanks for the feedback!
Loved the concept! Great atmosphere, and music. I would kill for a volume slider on a title screen tho, kinda loud
Thanks! I've been playing your game too and it's pretty fun
One thing to mention is that the CRT effect seems to not fully cover the screen when in full screen, I'd suggest to play in the aspect ratio on the page.