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How does the game fit the theme?
You are a thief in a maket-place which has already caught you before, so you need to blend into the crowds to avoid detection
What code and assets did you not make from scratch during the jam (if any)?
- Some of the sprites and animations were made using character designs that I've made before in other games
- The camera system is based on a modular system which I've been iterating on for all my games
How many people worked on the game?2
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Comments
Simple but fun stealth mechanisms. Took me back to the OG Assassin's Creed days.
That was definitely my primary inspiration behind this lol
Thanks for playing :)
the camera movement is weird
but other than that this is the best game in the jam ive played so far
i even wanna play after the jam :) def following
i quite enjoyed this! it was kinda diffcult to understand (even after the tutorial) but i do think that was on my part!
the visuals and audio are nice, the gameplay is really interesting!
I kept getting caught for running into too many people!! Lolol. Super fun game!
I love your style, I've also seen you in Dunkey's Game Jam.
The visuals are always amazing and the game is fun. I like running into multiple people for huge bonuses, but I always take it too far and I get caught :)
I love the gameplay idea it's very original and fits so well with the theme ! Mixing pixel-art and 3d gameplay is cool too, and the cheap-tune music adds to the sneaky-short-game atmosphere :)
I just felt the position of the targets was random hence they were difficult to find with such a short amount of time to play. Hence frustration of failing with a feeling it's a bit unfair.
I really enjoyed the game, though the camera movement speed felt a bit weird.
This was very fun to play, I would love to see what this would become if taken further!
very fast and fun gameplay very enjoyable! good to see you in every big gamejam
One of the best game I have played so far, if leaving everything the thing that I loved the most was art style, overall game is great... Nice work
One of the more innovate ideas I have played so far for sure. Love the controls and just overall concept. The one critique I have is the mouse camera/control is a little wonky. Could be because im on my laptop though! Would appreciate a rating and review on mine as well.
https://weazel1.itch.io/lieght-the-way
the gameplay in this game was awesome!!
Cool concept, well executed too. Could see a lot of scope for expanding on this idea.
Classic Bad Piggy style, always a joy to find your games in jams (all of the jams!). Great music too, very fitting.
The camera control didn't quite hit for me, found myself mostly fighting the inverse acceleration. Also, think I might have gotten a lucky run as I did find it a little easy and kept expecting the next obstacle to kick in.
Neither meaningfully detracted from my enjoyment though, another great entry! Looking forward to the next one (and the next, and the next).
Yo Bad Piggy ! That's super creative. Really like the whole setup, the idea and the visuals. The whole Pixel setup in 3D space is working gret. Rated ! Feel free to test our game !
Fun and creative game! It really took some time to get the hang of it even after playing the tutorial, but it is a really fun concept and gameplay! I also like the design of the characters and in general. Really cool submission! :)
Was a fun game! Definitely took me a few tries to get a hang of it. I liked the art style and the vibe a lot.
I had so many close calls, it was suprisingly tense and fun. GG!
Very nice one, I thought it would be very difficult to distinguish targets among the crowd, but the camera angle was chosen very well.
But the timer, I think, is very forgiving
My reaction after everyone pulled out swords 😱. The tutorial was very good, the game was easy to play, took me two tries to beat the game.