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Crime-ell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #71 | 4.182 | 4.182 |
| Audio | #366 | 3.364 | 3.364 |
| Innovation | #417 | 3.273 | 3.273 |
| Overall | #488 | 3.303 | 3.303 |
| Gameplay | #574 | 3.091 | 3.091 |
| Enjoyment | #907 | 2.909 | 2.909 |
| Visuals | #956 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You interrogate pegs before shooting them, but some might be liars.
What code and assets did you not make from scratch during the jam (if any)?
I used some pre-made shaders, you can find credits in the attributions file
How many people worked on the game?1
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Comments
Peggle is one way to conduct a case. This is really nice twist. Nice work
That was fun, the bullets bouncing into innocents made me laugh
The two mechanics of deduction and bouncy-shooting work well together :)
I like the idea of investigating people to find the culprit. But it seems kinda hard for me to guess who speaks truth or lie (prob just me). Great music and art though!
The game is really fun, i love how the bullet goes off other people it made it a bit challenging aiming it right when knowing who's who.
Fun and whimsical
What a fun and new idea to choose the pebble concept in an interrogation setting. Just made it funnier even though I'm investigating murders. :D
A really cool idea. The ricochet mechanic makes you think.