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Fever Frenzy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #421 | 3.643 | 3.643 |
| Innovation | #850 | 2.857 | 2.857 |
| Visuals | #1034 | 2.929 | 2.929 |
| Overall | #1068 | 2.762 | 2.762 |
| Gameplay | #1082 | 2.571 | 2.571 |
| Enjoyment | #1263 | 2.429 | 2.429 |
| Audio | #1349 | 2.143 | 2.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Fever Frenzy is about finding a spy in a crowd of people. so you can't trust anyone.
What code and assets did you not make from scratch during the jam (if any)?
I made everything myself.
How many people worked on the game?1
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Comments
I like the idea, it's really nice to be able to configure the settings. I feel like this would be a fun game to play with a bunch of friends. It's pretty difficult to win as the spy because it seems like the first task is always in the bottom left corner and the bot kills me even if I don't go towards it. It would be cool to see the task randomized or to be able to use any computer. Maybe even a teleport mechanic for the player would be interesting, so if they got caught they could teleport away, just some example ideas. The death sound surprised me at first lol, it would be nice if there was more audio in other parts of the game too. Overall I like the game. It's fun. I love playing as the detective. Good job!
Art was very beautiful! The idea was also nice for a single player among us. The win/lose sound effect gave me a jump scare!
Great effort. A bit tricky to figure out what was going on but ironically I found that added to the fun.
👍 Awesome job.
i didnt expect playing spy would be harder than detective but i def enjoyed it!!
Nice little game with clean art. Like a tiny singleplayer Among Us.
Nicely done! Playing the spy was quite challenging.
this could be a good project to keep working on and expanding your knowledge on game development. this game has potential.
check out my game: Positivity Only
cute little game, I wouldve liked some more explanations :)