I really enjoyed this game! I love the artstyle and the atmosphere! I couldn't figure out how to use the chalk, but I did manage to find my way back eventually and still thought the game was very fun.
Play game
Deliver us from Serpents's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
How does the game fit the theme?
You're playing as a priest rescuing prisoners from a cursed maze, except some of them aren't people anymore. They still look like it though, so you can't trust who you're saving.
You also mark the walls with chalk to find your way back out, and the maze changes your marks when you're not looking. So you can't really trust yourself either.
The only chalk it can't touch is sacred chalk, and you have to buy that and some other helpful items at the altar.
What code and assets did you not make from scratch during the jam (if any)?
NatureManufacture : PBR Graveyard (props, candles, environment)
HIVEMIND: Hallowed Depths (crypt architecture, candle assets)
Blink : Low Poly Characters (human models)
Creature_Monsters_X (monster models and animations)
AN Interactive Physical Door Pack (doors)
castle_assets_package
HorrorBundleSFX and assorted SFX/music
All assets are bought and owned from Unity asset store.
How many people worked on the game?2










Leave a comment
Log in with itch.io to leave a comment.