Play RPG
The Royal Knight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #437 | 3.250 | 3.250 |
| Audio | #462 | 3.250 | 3.250 |
| Overall | #501 | 3.292 | 3.292 |
| Visuals | #503 | 3.625 | 3.625 |
| Enjoyment | #504 | 3.333 | 3.333 |
| Innovation | #624 | 3.083 | 3.083 |
| Theme | #804 | 3.208 | 3.208 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to decide at the gate if someone is trustworthy or not... depending on what they say.
What code and assets did you not make from scratch during the jam (if any)?
Almost all of the art assets were from RPG in a box's asset library
How many people worked on the game?1
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Comments
Thanks for sharing this on the stream. Had fun playing this with you and getting a few of the endings today.
:D
Art choice is what added so much charm!!
nice
chill game, it was pretty easy to tell who can get in or out! it was a bit too easy but you can easily turn this into more if you wanted. rated. It was cool to see different combat types. nice game, rated.
i like the look and feel of this! a bit too quick but pretty solid!!!
The concept is definitely interesting, though I'll admit I wasn't entirely sure what I was doing even after playing through to the end. The goblin 'boss' turned it into an SRPG for a brief moment and then I walked out of the fight and the game ended? I guess? I'm not sure if that was intentional. The gatekeeper shtick fits the jam theme well though.
OMG that is a really bad glitch i discoverd a hour ago
I really like the idea of this RPG. The game feels pretty fast-paced, but that's because enemies don't wait for their turn to attack. I actually really liked that making the game feel faster
Entertaining game, I liked all the quests and dialogues
Very nice!
I like that you implemented the fight system too.
I also like the art and the UI is really good, very smooth.
I got some people multiple times, and at first i thought they were bad, shapeshifter of smth.
I had fun overall!
I enjoyed playing your game, it was quite fun to play and decided who enters the castle and who does not. Some problems I found:
1: In the players house the door, bed, and barrel have no collisions so the player can walk right through them.
2: On occasions I had the same person appear 2-3 times in a row, which threw me off quite a bit.
Overall though I enjoyed the experience, I really like the voxel art style and I loved the music. The music gave off legend of zelda vibes (which made me feel like I was going on an epic adventure/trying to keep a great evil away from the kingdom).
Really fun game! I love the music and art!
Really enjoyed the fantasy setting of this one! The concept fits the theme well. The only issue I had was that I ran into the same person a few times in a row.
it's a cute and pretty fun game! Usually at the gate sometimes the same person appears 3 times in a row and in some of the fights you can spam heal to win. also i think i found a bug where you can disable the goblin's bomb before you even get to the gate
Ohh yeah, you're right, i'm fixing it now
I rated your game. This is my game if you want to try: https://sepehrmohammady.itch.io/awake
I did
Solid concept of using the gate to find out if they're trustworthy enough to enter. I have gotten a few choices wrong but I did reach the credits screen after picking a favorite color upon reaching the TNT placed by the goblin. The artwork and music are superb overall.
Oh wait, umm you lost, the bomb exploded, the correct answer was green which would have started a bossfight
Ah, thanks for telling me
I fixed it now it should say if you lost or not, if you would like to play again... pro tip ~ pressing ~ <that button opens the command menu, do exec disable_tnt, to continue where you left off ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< that button
I will fix that now