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A jam submission

Trust Know OneView game page

Plant growing simulator. Created in 7 days for Brackeys Game Jam with the theme "Trust no one".
Submitted by Brie Y. R., Binka (@binka779) — 3 hours, 28 minutes before the deadline
Rated by 6 people so far
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Trust Know One's itch.io page

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How does the game fit the theme?
Some are said in the cover image, others... we don't know how to say it without spoil the game (T_T)

What code and assets did you not make from scratch during the jam (if any)?
Music and sound effects. Everything else (art, code, etc.) are made by us from scratch during the jam.

How many people worked on the game?
2

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Comments

Submitted(+1)

Like others have said, the visual is superb. The systems of the game are a little confusing. Personally not a big fan of guessing trial and error games, but overall its a simple and cute experience.

Developer

Thank you for your feedback. Should really upgrade the systems, add hints and tutorials in future.

Submitted(+1)

Such a visual treat! The art style and music are both so nice and relaxing. I played three times and somehow got TRUST IN NO 1 every single time lol. How many traits are there to unlock in total?

I was also a little confused about when I should water and when I shouldn't. It would be nice to have a few more hints about the gameplay while playing!

Really enjoyed it though :D

Developer (1 edit)

The trait is completely random so you're really lucky to met one same trait for three times. Maybe we should make it less random so that these kind of things won't happen.

Both too dry and too wet soil will cause plant sick and dead, the best time to water it is when it's half wet, and the best place to place it is where the soil can be half wet. 

Thank you so much for your feedback. I think we really need to have a hint system.

Submitted(+1)

Great art style!

Developer

Thank you!

Submitted(+1)

The music, the art and the trial and error are all great. I was addicted and dedicated to make my flower grow lol. Great game :) Please give mine a try!

Developer (2 edits)

Thanks! Really appreciate that you enjoy the trial phases where the nos become the knows.

Submitted(+1)

The art style is beautiful and relaxing, and the fitting music makes the whole experience really enjoyable! It did take me quite a few tries to fully understand the gameplay though haha.

Developer

Thank you! I think we'd add some hints and tips on tools in future.

Submitted(+2)

Despite loving games like this where you have to figure out the right sequence of actions from visual cues, in this game it's very difficult. I mean, I didn't even fully understand whether I start with a different plant each time or not – it would be nice to have some visual indication of that. Also, I didn't quite get what the traits are that I receive after losing :(

But I still enjoyed it. First of all, the graphics – what a treat! The visuals are so polished and pleasing that I'd buy the game just for the art alone) And I like the idea – flowers, flowers everywhere!

Overall, I'd love to see further development – maybe add a bit more information during the growth stage, even a magnifying glass or some hints would be great. Thank you for your hard work!

Developer

At the start of each round, players receive branches with different preferences—there are three types in total. When starting a new round after a failure, players can use a magnifying glass to examine the branches and unlock their specific traits.

Thank you so much for appreciating our art style!

We also appreciate your time and your feedback; we will strive to make improvements!

Developer (1 edit)

After losing or winning and unlock a plant trait, if you meet a plant with that same trait in later rounds, you can see that trait with the magnifying glass tool. Just click the magnifying glass, hover over the plant, and see the popup.

That's also where to know if it's a plant that have never seen before. If the traits are locked, then yes. If you can see the trait, then it's someong you met before.

Thank you so much for your feedback! Guess we should really add a lot more functions to that magnifying glass, hints, tips, soil status and all.