nice little game. well done mate
Play game
VERY Trusworthy Signs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #259 | 3.840 | 3.840 |
| Gameplay | #452 | 3.240 | 3.240 |
| Enjoyment | #667 | 3.160 | 3.160 |
| Overall | #786 | 3.040 | 3.040 |
| Audio | #957 | 2.720 | 2.720 |
| Visuals | #1056 | 2.880 | 2.880 |
| Innovation | #1262 | 2.400 | 2.400 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Trust me, It does.
What code and assets did you not make from scratch during the jam (if any)?
Some of the tilemaps and most of the sounds.
How many people worked on the game?1
Comments
Great work for a solo developer, I kinda like these games where you must not follow the rules that are said
I liked the concept. Honestly, we were thinking of making something like this at first. Great work!
It's cool, I like the puzzle platforming with a bit of an on-theme twist.
I rated your game and liked how you used signs to incorporate the theme
I LOVE logic puzzles so this was right up my alley. The puzzle in the second level where you had to stack the boxes to keep the button pressed was really smart puzzle design!
Cool game, I won't spoil but I got there. Love the idea, as it is a great way of doing trust no-one. Somehow figured out which path to go, probably got lucky though. One thing I'd say is that you can actually accidentally block the reset button with the two boxes, so had to reset.. Anyways I enjoyed this short experience, love the sign idea especially, well done!
"How does the game fit the theme?
-Trust me, it does."
This should be the description of the game :D:DD
Thanks for the fun, I laughed a lot & joined to the no healthbar club too ;D :D
good Ending! It was a big help that the replay was fast.
Good Job, it is really fun and short game and the lights in the cave is great.
Fun game! Just one thing to improve the platforming. It would be great if the platforms were one-way. Here’s a way to do it in Godot:
https://forum.godotengine.org/t/how-to-apply-one-way-collision-to-a-tilemap-in-





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