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How does the game fit the theme?
You play as a detective and you question every person in a city to find who’s not an actual human. And, of course, they might lie.
What code and assets did you not make from scratch during the jam (if any)?
The music, some sound effects and some assets.
Most of the things in the game were still made by either me or Yasser K., my friend.
How many people worked on the game?2
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Comments
Great visuals! The movement felt quite slow, and needing to wait to "report" the monster feels tiring with you just walking around talking. Still, a great submission! The real monster is kendrick lmaaaao.
Its a very fun game and the visuals looks good
Thank you!!!
Good art. Nice day/night cycle and light/shadow. Good ambience overall.
That's nice to hear! Thanks a lot
The character art really appealed to me. The navigation does feel tiring pretty fast. This is a good approach on a detective game it was enjoyable to submit people and get them verified as not the monster.
Thanks a lot! As I said in another comment, I’ll find a way to improve the movement of the player to make it more enjoyable.
I really liked it, but the movement is very tedius because it´s too slow. Also, I laughed a lot with the game, great submission.
Thank you for the feedback!! I will try to find a way to make the navigation less annoying without compromising the time needed to interrogate everyone :)