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How does the game fit the theme?
You play as a ship's AI correcting the mistakes of your incompetent crewmembers.
What code and assets did you not make from scratch during the jam (if any)?
N/A
How many people worked on the game?3
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Comments
very enjoyable, kinda reminds me of FNaF. it would be rly cool if the difficulty would ramp up over time and you would have to react faster.
cool game
I am not sure if this was just me but the game window didn't take up the full screen, just most of it on the top left. Anyways I think it would've benefited from a more gradual difficulty curve and the timer being more strict, but still was a lot of fun!
This was a really fun game that I would definitely play more of if you had more levels.
Awesome! You really nailed the theme. I’d love to see a bit more dynamic action in the game to make it feel punchy.
I was a hard boss, work Needs to be done corretly!
Nice game, after I got into the flow of playing i felt like a spy-agent :D