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(2 edits)

A very nice game with fun visuals and an addictive loop. I enjoyed playing it and the style keeps you sticking around. The core gameplay loop is well established and the mechanics are well refined and balanced. This is an impressive piece of work to hand in 3 days before the deadline considering how polished it is.

Well done :)

(+1)

It's actually had a few updates since the initial release. Also, as someone working on an RTS game, it's eerie how much of that transfers over quickly: pathfinding, resource gathering, base unlocks, hover text became chat boxes, even the fog of war mechanics became the big part of the paint effects. The gameplay itself is pretty simple, it's mostly shaders pulling their weight from there.  

Thanks  for playing and commenting!

That explains it! Regardless good job. Experience indeed makes these things better over time. I hope you can take that experience of yours to the next jam and beyond!