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(+1)

lovely piece! we all love a smooth animation :) I like how the crystal actually looks like it's rotating (though I'm not sure if the lighting on it makes sense xD) and as a fellow crystal enjoyer, kudos

for future stuff,  I would recommend using more clusters of pixels for detailing, since isolated pixels draw attention and should be used more sparingly in spots of interest, and using them a lot can also make the piece look noisy unless it's used intentionally for stuff like rough and grunge textures, but I wouldn't worry about that yet and instead just practice using clusters. also less contrast in the background! such bright highlights should rarely be used for stuff not in focus, especially on plants since they're not very reflective like metals for example, so there shouldn't be that much of a difference between the brightest and darkest tones

(+1)

I also struggled with the palette lol, and yea I spent a day on the reflections and had to call them good enough ... finding good reference materials for crystals reflecting light was a challenge so I had to just go with what I had. But that's what these tests are for! If I had more time I would have reworked several aspects of the composition, but for what it is I'm happy with how it turned out!