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Let's Play

A topic by JIBE created 2 days ago Views: 432 Replies: 112
Viewing posts 1 to 20 of 54 · Next page · Last page
Submitted (1 edit)

Doing all sort of reviews on games.

If you like me to review your game, just send me a link, I would try to give you a honest review and give some suggestions to improve on.

I would appreciate if you could also give me some feedbacks, ratings, and suggestions that I can use on my future projects. Thankyou very much!

here is my game BTW.
https://jhayveelegit.itch.io/the-final-performance


EDIT: the suggestions are alot I will take alot a time, so please bear with me WHAHAH I will try to accommodate you all I have other things to do too, and will try to give feedback when I have free time. will still follow the queue for fairness. Thankyou for your patience.

Submitted

Good bro

/jam/brackeys-16/rate/4953182

Submitted

Game is pretty direct at the theme and you can easily recognize it. It is good that you created a tutorial page to know what to do. in the tutorial last page you say goodluck surviving 10min. I tried it literally WHHAHA, but somehow even though I thought I made the perfect run I cant last 1-2min the drain is pretty fast, and a simple mistake is super hard like in real life, don't know if that is what you going for but. I think the game needs some form of balancing a bit more and some other things to do? other ways to get some supplies or so. add some quality of life and a bit more playtesting to other people to get insights. but for now it is solid and have a game loop. Art style is good and have a certain charm in it.

Submitted

I really appreciate the feedback, bro! 😌

Submitted

I rated and left a comment, please check out my game: /jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

/jam/brackeys-16/rate/4952656 Here!

Submitted

Art is superbly good, game is functioning well on my potato pc unlike other games I have rated so far that has the same size. Game has a very chilling atmosphere onto it combined with the sound effects it is very good. Voice acting is good too WHAHHA sounds like it is comming form a walkey talkey radio or somesort it fits to the setting of the game and it doesnt break your immersion.

Suggestions I could say is to work on building and studying UI's a bit more, UI's are very important too, your main menu is bland too. it just has a button you could have reused some of the stage inside the game or your page cover photo for it, it is very good to make a big first impression you dont want to chase away potential players of the game because of that mistake. they say the line dont judge the book by its cover. but in reality nowadays first impression is the key.

Your game is pretty good and I see that you have put in a lot of time into it so I would like to say congrats to you and thankyou for letting me review your game.

Submitted

Thank you so much for taking the time to play the game and write such a detailed review! We really appreciate all the kind words about the art, atmosphere, sound design, and voice acting. It genuinely means a lot to us.

We completely understand your feedback regarding the UI and main menu. Unfortunately, we didn't have enough time to give the menus the level of polish we wanted. A large portion of our development time went into optimization and making sure the game could run smoothly on a wide range of hardware.

The game was made by me and my friend, and we've both put many sleepless nights into bringing it all together, so seeing someone enjoy and appreciate what we've created means more than you might think.

We'll absolutely keep your feedback about the UI and first impressions in mind as we continue improving the game.

Thank you again for playing, for the thoughtful feedback, and for giving us the opportunity to share our game with you!

Submitted

I rated and left a comment, please check out my game: /jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

Interested to know what you think :)

/jam/brackeys-16/rate/4939743

Submitted(+1)

Rated this first because it has a web version while I was downloading others. Visuals is super duper good along with the voice acting. I think you could lessen some of the early introduction because it takes too long I think and you should give a big blast for the introduction for the players to get hooked onto it, make a separate stage for the demo and not make it  force the player to play it, it ruins the mood of a second playthrough because you know all the stuff already.

honestly the gameplay feels good. it is very direct. kinda got lost on the theme for me sorry, I just blindly guess all the people who to deploy and such read just their occupation and just wing it. does not punish me a lot when making mistakes or doesnt reward me that good when I do.  maybe you could implement a reward system? if you deploy certain people that match with the target it will reward you with more ram? in the lategame there are many people to inspect but so limited ram and I just randomly assign them and not think. WHAHAH. 

that is my take. anyway your game is pretty good I gave a fair rating to it. it was fun while it lasted I got 2 ending so far going to get that last 2 in another time

Submitted

thank you for the review! i will take it into account for the next game :)

Submitted

I rated and left a comment, please check out my game: /jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

Hope you enjoy it!

https://brookxii.itch.io/where-the-seeds-drift

Submitted

Artstyle is pretty good and has the GBA feel to it. music suit it too it match the time period of the screen resolution it was popular in.
Puzzle is super duper confusing got lost on the first door and just going in the room full circle until I noticed the descriptions of the objects in the room is kinda buggy and it is not complete I input them and boom WHHAHA. 

Puzzles are super hard I think but I think that is why it is called a puzzle in the first place because it is hard. I am not really a puzzle fanatic so I can't really comment on that much.

for the gameplay it is pretty direct and I like it that you focus on a scope and develop it a lot unlike others that scope creep and later not owning an identity anymore.

some suggestions for me is to balance the game a bit more. get some players to test it. and get somemore feedbacks on how to create and what are the things that makes  a good puzzle game because I cant really comment on that. Work on the UI's abit more. gameplay is solid but if you pair it up with some nice UI and it will be perfect. add something like a main menu, that sort of thing. make an impression, first impression is what hooks other players into the game in the first place. and later on create some tutorial stages to better explain the mechanics and to familiarize the players so that they could enjoy the game more and not just blindly guess what to do or brute force it.


that is all, you have a very nice game. I could see that you have put a lot of time in it. Congratulations on making the game, Goodluck on future projects

Submitted

Thanks a lot for the feedback! It's really helpful as the game continues developing!

Submitted

I rated and left a comment, please check out my game: /jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

We'd love to get some feedback! 

We built a "Puzzle / Platformer" about a cat trying to find its way home. 

If you give our a game a try and leave a comment I'll make sure to return the favour!

/jam/brackeys-16/rate/4946713

Submitted

Tried the game and I have a blast laughing on the goofy stuff I made. Control is pretty good to be honest. I am not really a platformer player. I just played super mario when I was a kid and thats all so I cant really say much about this kind of games. I would ask you though is this a rage game? WHAHAH because it achieved its goal for me atleast in the later parts. kinda got stuck on the slime I thought I could cheese it out but after 20 attempts I found the correct route to take.

Game is pretty good, artstyle is good along with the tileset you chose. it is very good and you can get immerse in it less the dying part WHAHA. 

Some suggestions I could say is that. work on the sound effects. try to include some to give it some more life. try to add a mainmenu to hook players into it not just straight into gameplay. like you throw the player into an open world and nothing. create some tutorial levels to explain the mechanic abit more. Work on the UI too. FYI. the death counter UI is broken It doesnt dismiss the past counter and just stack it. for example in my playtest I died a lot of times. and it is just layer and layer of V and X in there stack and stack WHHAAH.

overall, the game is great and I could see that you gave it alot of time and love. goodluckk on your future games

Submitted

Itch seems to dislike me copy pasting this comment, but it's accurate so here it is anyway.

I rated and left a comment, please check out my game: /jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted


yes pls! my game: https://caatingalabs.itch.io/terminalopenthedoor

Submitted

The game is good and has a very eery thing into it. it feels very spooky and the dialogue choices are good. so far I have done 2 runs that I completely agree to the computer and completely disagree and follow the anonymous guy WHAHAH and its so fun to discover new dialogues and to see all sort of things you have done to the game.  it reminds me of the FNAF games that you are also stuck in one room it has a certain charm into it

It is good that you gave the player the instruction before dumping the player in the game in a flash. it is good too that you created a mainmenu. music background and soundfx choices are very into the setting you dont break your immersion while playing.

some suggestion is to add more visual indicator of your choices. I think it gets pretty boring just seeing lines and lines and lines of dialogue. like rewards or consequences of your choice gradually changes the room or something. or there will be a creepy hand at the ceiling. something like that. and add something like a heartbeat sound at the background in the lategame adding in more tension to the mix. I think it would give it more life than what it is now

The game is pretty good, I think it fits the theme very well, and you have done very well, congratulations and thankyou for letting me review your game.

Submitted

I rated and left a comment, please check out my game: /jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

Would love to hear any feedback!
/jam/brackeys-16/rate/4952975

Submitted

Game is pretty cool, It reminds me of the once popular game where you go to apartments and there is some lowpoly guy that will chase you with a knife WHHAAH. game has a very nice atmosphere into it. sound choices are good it doesnt break the atmosphere, I like the introduction it feels very mysterious and very relatable if you are in that situation.

suggestions I would like to say is, to add more tension. and dont make it like just one package,  how about a couple of package and give tension music, like progressively making the environment more eery, and also think you could make the control just left and right click I think because it doesnt serve a purpose right now. why not make it so that it will be the knock button or something. that is my take, you could integrate a somwhat reward and punishment system and you could have a pretty fun gameloop, 


game is fun tried it a couple of times to deliver the correct package WHAHHA. it is pretty cool I got lost on my first couple of playthrough. here is my run. anyway Congratulations on submitting your game, and goodluck on your future projects.

Submitted

I rated and left a comment, please check out my game: /jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

I've rated your game! Great work

Submitted

/jam/brackeys-16/rate/4950481 my game

Submitted

Game is good, it feels super spooky, got scared the first time the black dude come straight at me WHAHAH, at first I though it is just a never ending path then bamm. I tried to maneuver around him a couple of times till I got the groove of things. music choices is good it doesnt break the immersion. it is nice too that you made a mainmenu it gave it somelife.

suggestions are maybe give it a tutorial section to explain to the player the mechanics of the game. it doesnt really give the trust no one vibe alot to me, maybe because the choices are forced like there are no other choice to believe him or not believe him. maybe add some variations enable the player to choose and provide different outcomes not simply disabling things to go your own way WHAHAH. movement speed feels kinda slow too I think, and could use abit more balancing, I think you should playtest the game to more people to have a better time balancing the game, because we devs know what we are doing most of the time and we are going to do the most optimal method but not people are like us. maybe give some grace period or something

Game is pretty solid and has a certain charm in it, I could see that you gave it a lot of time to bring it to life. Congratulations on making your game and goodluck on your future projects. thankyou for letting me review your game

Submitted

THANKS FOR THE REVIEW WILL TRY TO IMPROVE

Submitted

I rated and left a comment, please check out my game: /jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

You made quite the enjoyable game, well done ^^
Here's our game: https://luvbytes404.itch.io/borrowed-skin-moonmoss

Submitted

The game itself is pretty cool, you guys made an awesome gamee. dialogue choices are nice, it lets the user immerse. the art too is good and fits the settings, it complements them both. I Think you have made a very interesting game loop, I played the game for a while and  I lose the track of time while playing it. it was pretty nice. each character has a character not just a casual npc. I liked that you have given it an option menu. and there is a textspeed modifier in it to accommodate other players and to other players that want to get the other endings. The mainmenu is very awesome too, it is very appealing and you can easily get hook to start the game to see what is inside of it.

suggestions I would like say is that. make the game have a tension meter or something. because as of now the same volume of music no added sound effects or visual effects are cast even in times that it should have something that brings tension adding it could bring the game more life.  visuals could use a bit more polishing adding more animations and such. just some more quality of life. 

The game is pretty solid. it has a good game loop and visuals and dialogues are fantastic, I see that you guys have put a lot of effort in this game. Congratulations and goodluck on your future projects

Submitted

I played your game and left a rating and review. It was really great.

Please check out mine if you get a chance:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted (1 edit)

Hi this is our first game /jam/brackeys-16/rate/4953003 would love for you to check it out! we tried to go more of on a unique take on the theme

Submitted

Your game's art style is pretty cool. I like the aesthetic of it. it is like my game a theater type. I like the color that you use in the game it gives the old theater films vibes, like on the film tape.  game is pretty interesting on its take for the topic and have done a unique way of interpreting it. I like specially the stage 5,


here are some suggestions. A nice tutorial at the beginning is pretty nice to have. some music to add ambiance into it. add like a old style music background and the audience sound effects like clapping booing and such. polish the animation a bit more. and improve on your mainmenu, to catch the attention of your players. Improve more on UI, a good UI can elevate it more and bring it to life. 


that's all you guys did a very good job, Congratulations on creating the game, thankyou for letting me review it, goodluck on your future games

Submitted

I've rated and left a comment on your game. Here's mine if you want to check it out:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

Here is mine, I will be honest on yours tho.

/jam/brackeys-16/rate/4953261

Submitted

The game if pretty cool, I like the artstyle and UI a lot, it is very interesting it reminds me of the coop bomb defusing game alot WHAHAAHHA. game has pretty interesting take on the theme and it implemented it well, game is pretty hard in a goodway.

some suggestion is to create a better main menu a simple start settings and quit button. It would be nice to add some tutorial into it too, add explain the mechanics of the game it is very confusing to play if you just dump the player in the game,  the Ui kinda clips outside too I dont know if its only for me but see my fullscreen screenshot . and lastly add some audio into it too, like a ticking time bomb a heartbeat sound effect when the timer is running out it can really give the game some life.  thats all for me

Goodjob on producting the game it is pretty welldone. Congratulations and goodluck on future projects. I had a goodtime playtesting the game

Submitted

Submitted

It was my wish to add sounds as well but unfortunately I failed miserably. I love Keep Talking and Nobody Explodes btw :D

And I have never impletended settings before, but I definitely will after I add sounds!


For some people trying F11 worked. This is my first html build also, this will be fixed later as well


Thanks for you feedback!

Submitted

Hey I played your game and left a comment and rating. In summary I was not good at your game. Please check mine out too:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

/jam/brackeys-16/rate/4953468

Submitted(+1)

Game is pretty cool and very spooky and mysterious I like the art, and the ambiance and sound effects are good, movement feels good too and not very constricting I like the story you have put into it it gets you pretty immersed in the game when playing it I lost track of time and found myself enjoying it alot, and I like the way you incorporate the given theme into the game. 

some suggestion. work into developing a much better UI, dont feel the current UI is bad but I think you can bump it up more. sound effects are good but the volume of it should have someform of variations like adding more subtle sound effects like heartbeat sound when you are being chase or a more tension like music. lower the volume in some of the areas too like when dying it gets pretty load specially when wearing headphones WHHAHA, maybe let some more people playtest it abit and see their comments as well, the game could use some more balancing and that will help it alot,

thats all, the game is super good and hope to see your future projects as well, Goodjob and thankyou for letting me review your game

Submitted(+1)

I really enjoyed your game. I've left a comment and rating. Please check out my game as well:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

I'mma go to sleep first will continue again tomorrow I will rate each and everyone on queue don't worry. Congrats again to all of us.

Submitted (1 edit)

hi there! I'll be grateful with a review of mine! Its not my best, but thats what can i do in a busy week!

I'll be rating yours too!


/jam/brackeys-16/rate/4952609

Submitted(+1)

Hello I checked out your game and played it and left a rating and comment. Please check out mine:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted(+1)

Game is pretty good once you played it and and know your control. WHAHHAAH I did not play the game to earn money midway though and just bonk everyone that is running around and we ran around the big bar WHAHAHAH, the audio is super funny and, the setting is good, like a clearly depicts a night bar, it is nice that you have added a tutorial page at the start and have a nice mainmenu at the start WHAHHA


some suggestion, make the UI bigger, study UI's a bit more I think so that players cant get lost super quick WHAHAH, do color variety on the drinks its so confusing at the start ,  I kinda got lost on my first play and did not really know what to do first, later on I saw the glass and then it just clicked it go to glass then go to the pourer WHHAHHA. maybe a couple of audio improvement, get some thing like the music they play in bars? 


game looks pretty polished and have a gameloop already, it was pretty nice, it ties with the theme, Congratulations and thankyou for letting me review your game

Submitted (1 edit)

Really, thanks for the honest feedback! I would have loved to get a bar soundtrack for the game, but I ran out of time, so I couldn't do it.  The purpose of the game was to be a difficult but short game, but maybe with a gameplay tutorial would it be less frustrating to play. Anyways, thanks for your time and hope you had fun bonking random customers!

Submitted

Here's our game: https://saphho.itch.io/to-catch-a-vampire

It's my first game as a developer so any feedback is appreciated! Thank you

Submitted

I checked out your game, played, rated, and commented. Please check mine out if you get the chance:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

Your game is one of the coolest graphics out there from what I have tested so far. it is veryy cool and it looks like it is cut from a manhwa WHAHHAHA. you guys did a very good job. I like the story and the setting. I get the trust no one part really well, It doesnt need a tutorial either because gameplay is very direct and is explained verywell at the start.


some suggestion. maybe add a progression system? inwhich you get to solve more cases later on basically add more stages add more stakes. currently there are no reward and punishment system in the game just straight up gameover and there aree no benefits if you get the vampire on the first round before he kills anyone. maybe work on that abit more, in the first round of questioning it is very hard to maintain all the good people alive because the vampire will kill one person after you asked a third question, you dont get to ask them all at first. maybe you can implement a way like day 1 ask them all 1 question and there will be a day 2, inwhich there will be only 3 left in the cell and ask them again. like that WHAHHA maybe its just me?


anyway goodjob to you and your team you guys did a wonderful game. Congratulations and Thankyou for letting me review it.

Submitted

Surviving Vampires by Deathwish Games https://share.google/qMfPEPSvw5IPEMcDW

Submitted

Hello I've tried out your game, played it, commented and rated it. If you have some time and a friend you should try mine as well:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

Game is pretty good, graphics is cool I like the pixel art. is very easy to understand so a tutorial page or tutorial lvl is not needed. I played it a couple of times its good that you have implemented it so that the vampire is different each playthrough so you cant blitz through it WHAHAHA it has a pretty nice gameloop already.


some suggestions. Improved Ui abit, match the ui with the theme of your game. if its pixel art it is nice to use pixel art too in your ui to not destroy immersion. UI plays a big part too in games. next is that do more movement play testing test all sort of stuffs check collisions check them all out, maybe let other people test your game like the one you are doing to me right now. to know potential gamebreaking bugs WHHHA. I will send one of my runs to let you see it


the game is good and has a cool gameloop. it match the theme trust no one clearly. game taught me to not easily accuse other people very quickly without questioning all the people involved. Congratulations on producing it. thankyou for letting me playtest it

Submitted
Submitted

Thanks for playing I will fix the UI and bugs soon! I will try to play yours soon as well!

Submitted

Here is my game : https://jossitch.itch.io/how-to-play-a-platformer-game

Submitted

I played, rated, and commented on your game. Check mine out if you have a buddy and the opportunity:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

game is pretty interesting and has a nice art style it has a unique charm into it. gameplay is very straight forward at the start. it was pretty cool implementation of the theme WHHAHA. I will never trust another platformer again WHAHHA. game has a very chill and laidback music background and the sound effects is implemented really well you can really feel that you are bouncing and you are bouncy.


some suggestions. work on the UI abit more. check the UI layering? it sometimes break and some UI stay forever in the screen . make it uniform if you want them to stick on the whole level make them all stick and such. movement sometimes bugs out. in stage 4 I think that is where you get the key it says, there is a specific tile there and when you stand up on it you cant jump.


thats all for me. you did a very good job on this game I know that you have put in alot of time developing the stages of it. it was pretty nice. Congratulations and thankyou for letting me review your game

Submitted

play each others games?
here is mine!
/jam/brackeys-16/rate/4940586

Submitted

I played, rated, and commented on your game. Give mine a try if you have time:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

Submitted

Wow I stumbled across your post and truly was impressed by how thorough and genuine your feedback is! I'll definitely visit your game and rate it as well. Here is our game if you would like to check out - it's somewhere between tower defense/resource management: /jam/brackeys-16/rate/4950083

Submitted

I checked out your game and left a comment and rating. It was super fun and kind of addictive. Please check out my game if you have the time:

/jam/brackeys-16/rate/4951824 

Do note that it does require multiplayer, at least one other player should give you a good idea but 3 or more for best experience.

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