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A jam submission

RoboTower ClimbView game page

Platform your way through RoboTower to beat the evil AI trying to kill you by corrupting bots to sabotage you
Submitted by JeremyGoldcrest — 2 hours, 41 minutes before the deadline
Rated by 12 people so far
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RoboTower Climb's itch.io page

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How does the game fit the theme?
While progressing through the levels, you encounter robots that guide or sabotage you. You can to trust only version number 1, since the evil AI cant affect them, whereas the other versions (controlled by the evil AI) will try to get you killed, hence TRUST NO(Number) ONE(1)

What code and assets did you not make from scratch during the jam (if any)?
Font (all other assets made by me)

How many people worked on the game?
1

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Comments

Submitted

Great job for your first jam. The controls were a little awkward and I found the levels a little repetitive, but I appreciate all the work that went in to the level building.

Developer

Thanks for ur constructive feedback, will improve in the future!

Submitted

Fun concept, not many platformers about that make you slow down to progress!

The escalation in mechanics and obstacles as you progressed felt like a well balanced curve and your onboarding/guidance withe the written notes worked well for easy understanding.

Very good effort for your first jam!

Developer

Thanks! Level design is hard ;-; , im happy it turned out good

Submitted

the dialogue was fun n quirky and the platforming was nice and smooth!! this was seriously impressive for your first jam, and doing it all solo (even art and music?!) is so brilliant!

Developer(+1)

Thanks, i didnt have time to make menus or level select screen, i dont have friends UwU, Im glad you liked it!

Submitted

There are some clever ideas here.  And, I appreciated the humor too.

Developer

Thank you :P

Submitted

Scanning the computers for version numbers was an interesting and innovative mechanic! 

Developer

Thanks!

Submitted

I really enjoyed your game. You really incorporated the theme well. I liked it 

Developer(+1)

Thanks a bunch!

Submitted

I love little details like that — they’re completely unnecessary, but they give the game so much personality.

The item version mechanic is really clever too. Checking the number and trying to figure out whether an item can be trusted ties the gameplay into the jam theme really nicely. Really fun and well thought-out entry!

Developer

Im glad you liked it!

Submitted

I loved the designs and the gameplay! keep it up!
The sprite of looking at the paper made me laugh; the attention to detail caught me off guard

Developer

I wanted to make a family guy death sprite but i couldn't make it look good so i just made him disappear ;-;  Game jams are to just have fun lol.

Submitted

I loved it - checking the version #'s of the equipement to see how they would behave was a fun mechanic and tied into the theme well

Developer(+1)

Thanks fr ur feedback :)

Submitted

trust NO(number) ONE(1) is the best pun in the jam and its an actual mechanic not just a title, only version 1 bots being safe from the virus is a clean rule i can hold in my head while platforming. teaching the controls as text painted on the wall instead of a popup is the right call too

Developer

Thanks, I did my best