I had a really good time with this. The basic idea is simple, but I haven’t really seen a tower defense do it quite like this before. Shooting your own little creatures out of the cannon feels great, and I only realized afterwards, while reading the other comments, that letting them stick around makes them level up, which adds a really neat bit of risk and reward.
The art is fantastic too. Everything looks really polished, the UI is clear, and the sound fits nicely. I made it to around wave 7 before things got out of hand and one of the enemies made off with my crystal.
The only part that didn’t really land for me was the jam theme. I enjoyed the game a lot, but I never really understood where “Trust No One” came into it.
Definitely one I could see myself playing again. Great job, Bob & Bob!






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